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Entries For: November 2007

2007-11-30

Looking for Your Input: What Might Bring You to Second Life?

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As many of you know, I'm now working for The Tech Museum of Innovation on a new project in which exhibit designers, fabricators, curators, and visitors from all over the world can hook up to develop exhibit concepts and virtual prototypes in Second Life. We're launching very soon (mid-Dec), and I hope you'll all be a part of it.

But that's not what this post is about. I appreciate that Second Life is complex, frustrating, and has a very steep learning curve (but it makes great snapshots :)). Toward that end, I'm developing a set of classes and programs to welcome collaborators into Second Life and work with you from the perspective of museum/design work. I'd like to know...

    * What's the biggest barrier keeping you from getting into Second Life?
    * What might entice you to enter?
    * Would you be interested in single events (i.e. a one-hour how to build session) or a multi-session program?
    * Would you want events scheduled during the workday or after? On your time or on a fixed schedule?
    * What kind of support would be most useful to you? Documents, people, videos?

In particular, I'm imagining creating a multi-session program that would take you from a first time experience in Second Life to a place where you would feel reasonably comfortable building, prototyping, and working with others in that environment. I do believe there's a professional development incentive here (especially if you can be "in class" with other awesome museum folk), but I also understand that everyone is busy and the desire to learn has to be balanced against the need to finish tasks.

My plan is to offer a smattering of classes and times in December, and then start more formal programs in January. So let me know what you think, and I'll integrate it into the planning! And if you want to be a test bunny for any of this, please get in touch.

Posted by Nina Simon at 8:53 AM


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