Day one as a Virtual Intern in SL
Tuesday marked my first day in my virtual internship with The Tech. Working my way through SL has been as challenging as it is fun! If you are nervous about starting, you aren't alone. But it just takes a bit of time and a spirit of exploration, and soon you'll be a pro!
When I first tell people about the Tech project in SL, reaction is
mixed. From those who say "cool!" the major questions are about how
they can get involved. But an equally vocal group responds negatively -
"That's not a real internship" "So you just play a computer game?" and
"SL seems like a waste of time."
I'm not going to lie, time is a factor, and the learning curve can be steep. But, as I always tell my parents - "Just play with it. You can't break it."
Setting
up the account takes about an hour. For people like myself, who spend
many hours online, this time is not a big deal. But many of my
colleagues would find this frustrating at best. For better or worse, I
had a Sims addiction several years ago, which actually helped my
understanding of avatar creation, as well as my comfort in the virtual
3-D animated environment. For users not used to any sort of gaming, I
would recommend spending time playing "in world" to acclimate to the
environment.
Finding a place to explore is not always easy, and
I hope to include some good starting points in my next post. The Tech
Museum is a great place to start, as it not only offers fun things to
look at, but the "physical" environment is varied enough to allow you
to try out a few things.
Walking: I have yet to learn of any way
of walking other than using the arrow keys. Anyone who meets me "in
world" would likely think that my avatar had been hitting a few SL
pubs. I walk into walls, get lost in corners, and, famously, run up the
down-escalator. I'm a mess. Part of me wants to blame it on my lack of
video game experience, but I think some of it comes from my lack of
spatial-thinking ability. That said, with practice, I am improving.
Soon (I hope) I'll feel comfortable enough to weave my way around the
museum like a pro. Then I can start leading tours.
Sitting: The Tech offers a few options for sitting.
* Sitting at an interactive: There is currently a lovely interactive
exhibit on perspective drawing. As you approach the interactive,
floating text above the seats tell you to "sit here." Sitting can be
accomplished by right clicking the seat and selecting "sit" from the
menu that pops up. Suddenly your perspective changes and you can
interact in a fairly real way. A button at the bottom of the screen
allows you to stand when you are done. (To my amusement, standing up
results in your avatar leaping into the air from a seated position.
Avatars, it would seem, are far more energetic than their RL
counterparts.)
* Relaxing: No, your avatar does not need to relax.
However, last night I found myself needing to step away for a short
dinner break. Rather than completely leave SL, I headed up to the
terrace, sat my avatar down, and set my status to "away." It is
possible to merely stand there while away, but given that other avatars
see you - it seems creepy to just be looming there, unresponsive.
Teleporting:
There are some areas that SL far exceeds RL. Many people like flying
(I'll get to that) but I love teleporting. The Tech is set up with
large wall maps, like you would see in any museum, but these maps give
you the option of teleporting to any area with the click of a mouse.
Very handy when traveling with a group. Also handy when, like myself,
you are lousy at walking. Now if only someone can develop this in RL, I
could avoid my commute.
Flying: The "thing" that people talk
about with SL is flying. Yes, your avatar can fly. Its not just a fun
trick. Its actually quite helpful for navigating a new space, or
getting the lay of the land. You can only fly outdoors, so in areas
like the Tech, its not as useful. But for places like the International Spaceflight Museum (slurl) it is quite handy. Also useful for just exploring. Not as tricky as walking, oddly enough.
I
spent the majority of the night really exploring the building and also
spent time in the Sandbox Dome building and playing with scripting.
Linden Scripting Language (the official scripting of SL) is actually
easier than most scripting languages. However, it pays to have at least
minimal exposure to another scripting language. My experience is with
HTML, but it's limited. However, even a slight familiarity with another
language can help you understand the "grammar" of LSL.
That's all for now. More updates soon!
-Sarah (Sera Wrigglesworth in SL), virtual intern and SL "newbie"
