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Sep 02, 2010

Final batch of Microchip Clips entries

by Bob Ketner — last modified Sep 02, 2010 10:30 AM
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* The Microchip Clips video contest has finished. *

You can see a list with links to all the videos on the Tech Virtual blog (http://thetechvirtual.org/blog) or on the project pages (http://thetechvirtual.org/projects/microchip-clips/videos).


In a few days we should be hearing from the jduges on the results, so check back here for announcements. Thank you to all the entrants for some really interesting projects and good luck!


Here are the final entries from September 1!



"Our World Tomorrow" by Bob Henderson

ourworldtomorrow1.jpg



"the people inside the chip" by Patrick Sharkey

peopleinsidechip1.jpg





"micro chip josiah and ken" by Kyla Lozis

josiahandken.jpg





"Microchip Video Ally, Noelle, Jenise P.3" by Kyla Lozis

allynoellejenise1.jpg





"Futureistic Thinking Machines" by Kyla Lozis

futureistic-lozis1.jpg





"The Future of the Microchip" by Emily DeHority

 futureofmicrochip-DeHority.jpg

 

 

 

 

 

 

Sep 01, 2010

Microchip Clips next batch - 6 hours remaining!

by Bob Ketner — last modified Sep 01, 2010 09:45 PM
Filed Under:

Here's another batch of entries for the Microchips Clips video contest!

Enter by midnight tonight.

To enter your own videos just follow the instructions
to creage a "project"  at http://thetechvirtual.org/projects/microchip-clips


A reminder that you CAN enter as many videos in as many categories as you like!





"Tiree the Thinking Machine" by Josh Bacigalupi
tyree.jpg




"How Would Life Be?"  by Stephen Boyd

howwouldlifebe.jpg



"Neurons, Thinking, and Microchips"  by Josh Bacigalupi
neuronsthinking.jpg





"A World Without Microchips Sing-Along"   by Dan Nguyen
sing-along.jpg



 

Today's Microchip Clips entries - Enter by midnight tonight!

by Bob Ketner — last modified Sep 01, 2010 10:35 AM
Filed Under:

Here's today's batch of entries for the Microchips Clips video contest!

Enter by midnight tonight.

To enter your own videos just follow the instructions
to creage a "project"  at http://thetechvirtual.org/projects/microchip-clips


A reminder that you CAN enter as many videos in as many categories as you like!

 


"SCORN NOT, THE MICROCHIP"  by Matt Pierce

scornnot.jpg

 


"A Day Without Microchips"  by Connor Coleman
worldwithoutchips-coleman.jpg

 


"A World Without Microchips" by Matthew Robertson

worldwithoutchips-robertson.jpg


 


"Microchip city" by jordan bell   
microchipcity.jpg

 



"life with out chips" by josh woodyard   

lifewithoutchips-woodyard.jpg

 



"A Life Without Microchips?!"  by Johnny Sanders   

lifewithoutchips-sanders.jpg

 

 

 

Aug 31, 2010

Today's Microchip Clips entries

by Bob Ketner — last modified Aug 31, 2010 10:00 AM
Filed Under:

Here's today's batch of entries for the Microchips Clips video contest!

LAST CALL.  Enter by midnight September 1.

To enter your own videos just follow the instructions
to creage a "project"  at http://thetechvirtual.org/projects/microchip-clips


A reminder that you CAN enter as many videos in as many categories as you like!




"Our Society is a Microchip" by Jason Spriggs


societyismicrochip.jpg



"What's Going On In There?"  by Keith Gudger

whatsgoingonthere.jpg

 


"Dialog Between Species"  by Nicole Landau

communicationspecies.jpg


Aug 30, 2010

Next batch of Microchip Clips video contest entries

by Bob Ketner — last modified Aug 30, 2010 01:57 PM
Filed Under:

Aug 26, 2010

Check out the first batch of Microchip Clips entries

by Bob Ketner — last modified Aug 26, 2010 05:27 PM
Filed Under:

Here's the first batch of entries for the Microchips Clips video contest!

Less than 1 week to go.  To enter your own videos just follow the instructions
to creage a "project"  at http://thetechvirtual.org/projects/microchip-clips


A reminder that you CAN enter as many videos in as many categories as you like!

 

 


"A World Without Microchips" by Emily DeHority  

emily-worldwithout.jpg


"I LOVE my MICROCHIPS" by Morissa Schwartz 

ILOVEmyMICROCHIPS.jpg


"No More Microchips"   by John DiJulio  
NoMoreMicrochips.jpg

 


"The Future of thinking machines"   by Akul Gupta

akul-futureof.jpg



"A world without chips"   by Akul Gupta

akul-withoutchips.jpg



"Binary" by Cesar Vivas
binary.jpg

 


"Inside Microchips"    by Gary Backus 

insidemicrochips1.jpg


Jul 28, 2010

Video for Waterwall project

by Bob Ketner — last modified Jul 28, 2010 03:15 PM
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Marie Crandell of RocozaDesigns.org has created a video of her team's Waterwall project for Science Centre Singapore  Also on the team is and Stephen Crandell and Stina Cooke.

Great work Marie and team!

 Click below to watch the video.

 

waterwall.jpg

Jul 27, 2010

First Microchip Clips Video Entry

by Bob Ketner — last modified Jul 27, 2010 12:00 PM
Filed Under:

Emily from  CoolStudyGuides.com  (and here's their YouTube channel) has entered the first video in the Microchip Clips Video Contest!

Great work Emily!

 Click below to watch the video.

 entry-worldwithout01.jpg

 

 

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Jul 22, 2010

Places of Invention project wrap up

by Bob Ketner — last modified Jul 22, 2010 11:16 PM

 Places of Invention project wrap up

The Places of Invention project (http://thetechvirtual.org/projects/places-of-invention) with The Lemelson Center for the Study of Invention and Innovation at the National Museum of American History (http://invention.smithsonian.org) wrapped up today, with feedback from Amanda Murray who is the coordinator of the project from the Lemelson side. 

Over the course of this project there were 20 projects created (http://thetechvirtual.org/projects/places-of-invention/places-of-invention-projects) around the three design challenge sub-topics.  The topics included "Design and Interactive Space" which could be deployed in a museum, "Design a Collaborative Activity" which could also be done in a museum,  and "Model Your Place of Invention" which invited developers to describe their own idea of what a  place of invention could be comprised of.

"Design an Interactive Space"
Amanda relayed that projects Make It Your Own and House of Inventions" in paricular stood out as being promising for implementation in a real museum environment.

poi-2-0028.png
Make it Your own   
poi-2-0034.png
House of Inventions

 

“ Design a Collaborative Activity”

 

In this challenge the most relevant, promising submission was Luke Hohmann’s “Problem Solving Through Collaborative Play.”    Other proposals for this challenge had useful elements such as  “Sketch n Scroll” and  “Inventor’s Park” in terms of the tools and technologies they present.

 

poi-innov.jpg
Problem Solving Through Collaborative Play   
poi-2-0026.png
Sketch n Scroll
 
poi-2-0044.png
Inventor's Garden

 

 

                                                

“Model Your Place of Invention”
Submissions in this category were not designed as installed museum content but rather sought to use the virtual world tools to explore the concepts behind Places of Invention.  These entries may  be featured in the Places of Invention exhibition as enlarged screenshots or other images, with credit info and the big idea they included on The Tech Virtual.

Overall there is a consensus that this exercise brought out a lot of interesting issues around the topic and provided insight into how people might approach it, from many angles. 

Congratulations are in order.  It takes a lot of confidence and initiative to present an idea, model it, and make it into something. When or where else would you be able to work on such a topic with an institution like Smithsonian, on such a compelling topic?

Look forward to a recap and followup meeting during August.

 

 Here's the chatlog: http://thetechvirtual.org/projects/meeting-transcripts/2010-07-22-places-of-invention-reviews-12-wrapup

 

You can view the Second Life meeting and prototyping space for this project at:
http://slurl.com/secondlife/The%20Tech%202/177/214/34

 

 

 

 

 

 

Jul 02, 2010

Places of Invention project extended to July 18

by Bob Ketner — last modified Jul 02, 2010 10:40 AM

poi2010-07-02.jpg

Due to the interest in Places of Invention,  the time period for participating has been extended to
July 18.

The design briefs can be found at http://thetechvirtual.org/projects/places-of-invention

Some new projects were recently added (http://thetechvirtual.org/projects/places-of-invention/places-of-invention-projects) and it will be a great opportunity to allow those to develop.  

We will have 2 final workshop opportunities with Lemelson on July 8th and 15th at the usual 1 p.m. PST/4 p.m. EST time.  

You can attend the meetings and view the ongoing projects that have Second Life builds at: http://slurl.com/secondlife/The%20Tech%202/177/214/34

 

Tell your friends about this unique project over the 4th of July holiday and invite them to join the conversation!

 

Jun 29, 2010

Last call for Places of Invention projects

by Bob Ketner — last modified Jun 29, 2010 12:25 PM

Hello!
Here's a quick heads-up, the Places of Invention (http://thetechvirtual.org/projects/places-of-invention) is due to close tomorrow, June 30. 

Those of you who are working on projects let's wrap them up and if you were hesitating to start one, the time is now.  

Don't miss this opportunity to be part of a major project at the Smithsonian (http://invention.smithsonian.org)  itself. 

I'm on daily for help and we'll still meet this Thursday even though it is July 1.

http://thetechvirtual.org/projects/places-of-invention

 

poi-array.jpg

Jun 28, 2010

The Tech Virtual project awarded 2010 Linden Prize

by Bob Ketner — last modified Jun 28, 2010 01:24 PM

In June The Tech Virtual project was awarded the second annual Linden Prize (http://lindenlab.com/lindenprize) which is awarded for the most "innovative project that improves the way people work, learn and communicate in their daily lives outside of the virtual world". 

Instrumental to winning this prestigious award are the partner museums in The Tech Virtual project, and the group of talented developers who contribute to it on a daily basis. The prize serves to validate the forward-looking vision of the Gordon and BettyMoore Foundation in funding this innovative project since 2007.



 
 
 
   
 
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          icon-scsingapore.jpg


     

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Announcement:
http://blogs.secondlife.com/community/community/blog/2010/06/01/announcing-the-winner-of-the-2010-linden-prize


Coverage:

06/27/10: Examiner.com:  http://www.examiner.com/examiner

06/08/10: Expolab.net: http://expolab.net/eng/?p=726

06/03/10: Massively.com: http://www.massively.com/2010/06/03/2010-linden-prize-winner-the-tech-virtual/

06/01/10: BeTheGamer.com: http://www.bethegamer.com/2010/06/03/2010-linden-prize-winner-the-tech-virtual/

06/01/10: SecondCitizen.net: http://www.secondcitizen.net/Forum/showthread.php?p=216612

06/01/10: SLUniverse.com: http://www.sluniverse.com/php/vb/general-sl-discussion

06/01/10: RLEtc.com: http://www.rletc.com/forum/showthread.php?t=2559

06/01/10: Simlands.com: http://www.simlands.com/second-life-news/announcing-the-winner-of-the-2010-linden-prize.html

06/01/10: Slookable.org: http://slookable.org/?p=2286

 

06/01/10: Your2ndPlace.com: http://www.your2ndplace.com/node/1790

 

 

06/01/10: MixedRealities.com: http://www.mixedrealities.com/?p=3251

 

 

06/01/10: Slentre.com: http://www.slentre.com/2010-linden-prize-winner-announced-the-tech-virtual-museum-workshop/

 

06/01/10: Tech Virtual wins 2010 Linden Prize: http://blogs.secondlife.com/community/community/blog/2010/06/01

 

 

05/28/10: Linden Prize 2010 Finalist writeup: http://blogs.secondlife.com/community/community/blog/2010/05/28

 

 

05/28/10: Feature in Linden Prize Destination Guide: http://secondlife.com/destinations/lindenprize

 

 

05/21/10: Tech Virtual announced as Linden Prize Finalist: http://blogs.secondlife.com/community/community

 

May 24, 2010

The Tech Virtual selected as 2010 Linden Prize finalist

by Bob Ketner — last modified May 24, 2010 03:00 PM
Filed Under:

The Tech Virtual has been selected from over 130 projects as one of 10 finalists for the 2010 Linden Prize
(http://lindenlab.com/lindenprize).

This annual prize of $10,000 USD is awarded by Linden Lab, the makers of the virtual world Second Life (tm).  The finalists were announced via a blog post on May 21, 2010 (http://blogs.secondlife.com/community/community/blog/2010/05/21/announcing-the-top-ten-2010-linden-prize-finalists).

 

During 2009, the core concept of Tech Virtual was extended. What if you could not only prototype exhibits, but also virtually prototype an entire museum gallery and share that with stakeholders such as administrators, curators, exhibit designers, and sponsors?  Where traditionally, a concept in development would rely on a delicate and static model made from foam board, balsa and paper, we were able to utilize an immersive Second Life environment built to scale. The model was built over several weeks, then modified in a session with the curators and designers. By utilizing both walkthroughs and screenshots, the entire gallery transformation was visualized and shared in an afternoon (http://thetechvirtual.org/blog/2010/01/15/rapid-prototyping-an-entire-museum-gallery).

 

 2009-08-0005.jpg

 

From a kickoff event on International Museums Day on May 18, 2009, The Tech Virtual ran a 45-day program of screenshare trainings for over 100 registered museum and educational professionals about the program (http://techvirtualtraining.eventbrite.com).  Screenshare sessions were used for this series, specifically to train non-users.  These were not merely virtual meetings, but real outreach and training to show first-hand and in real time the speed and visualization benefits of using Second Life. Two museums who had personnel attend these trainings are now active in using the platform.

 

In 2010, The Tech Virtual became instrumental in bringing this mode of prototyping and testing to these other institutions. Citilab Cornella in Barcelona utilized Second Life to prototype its radically participatory exhibition "Expolab" (http://expolab.net/eng/?p=512). Participants designed two meter by two meter spaces for an interactive exhibit concept chosen from categories such as education, programming and museology.

 

  expolab-2010-04-08a.jpg  expolab-2010-04-08c.jpg  expolab-2010-04-08b.jpg

 

Science Centre Singapore has begun to explore exhibits revolving around the properties and facets of "Water" for new installations in the tropical country (http://thetechvirtual.org/projects/water) .

 

In March 2010, the Lemelson Center for the Study of Invention and Innovation at the National Museum of American History  (http://invention.smithsonian.org)  sent a dedicated team member to incorporate these abilities into an upcoming project called "Places of Invention" (http://blogs.smithsonianmag.com/aroundthemall/2010/05/its-your-turn-to-be-the-inventor-at-the-american-history-museum).

 

 

Also in March, The Tech Virtual coordinated and hosted the CoLABoration 2010 conference (http://programforthefuture.org/conference) which recognized five finalists for the Program for the Future Challenge (http://thetechvirtual.org/blog/2010/03/08/engelbart-prize-and-semi-finalists-of-the-program-for-the-future-challenge) and one winner of the Engelbart Prize.In April, the use of the virtual environment for prototyping exhibits was presented in workshop format at Museums and the Web conference (http://www.archimuse.com/mw2010/papers/ketner/ketner.html)

 

In this context The Tech Virtual has gone beyond the "virtual museum" concept  into one in which the virtual exhibits become a precursor of the real construction.  These are results that those in both the virtual and real worlds can experience and appreciate. 

 

The Linden Prize winner will be announced June 1.

Stay tuned!

 

 

 

May 03, 2010

Smithsonian's Lemelson Center Launches 'Tech Virtual' Design Challenge

by Bob Ketner — last modified May 03, 2010 03:47 PM
Filed Under:

Here's a repost of some coverage of the 4/30/10 press release.

Via:  Inventorspot.com  http://inventorspot.com/articles/lemelson_41053?

 

The Smithsonian’s Lemelson Center for the Study of Invention and Innovation today launched a collaborative design project with The Tech Virtual at the The Tech Museum in San Jose, CA With a series of design challenges hosted by The Tech Virtual, the Lemelson Center invites the public to develop and prototype design concepts for the center’s next exhibition, tentatively titled "Places of Invention."


"Places of Invention" will focus on hot spots of invention--areas where a critical mass of inventive people,  networks, institutions and resources converge and creativity flourishes. The design project will simultaneously foster a dialogue about hot spots of invention and contribute to a new, participatory model for doing museum work. The Tech Virtual is a new approach to creating invention and science-based exhibit content for museums using the virtual world of Second Life  as a platform for content development, allowing the Lemelson Center to collect fresh ideas and use the most innovative tools available.

"The Lemelson Center’s mission to foster and advance innovation starts at home," said Arthur Molella, director of the center. "The partnership with The Tech Virtual not only allows us to build interest around the ways that place shapes the inventive process but also to live our mission by developing our exhibitions and programs through creative and innovative collaborations."

The public can contribute work in three categories: design an interactive exhibit space that allows museum visitors to model their own place of invention, design an activity that encourages museum visitors to practice collaboration, or use a virtual environment or other design tools to model the contributor’s own place of invention. For design briefs and more information, visit The Tech Virtual Places of Invention project page.

 

Submission Guidelines

Submissions must include at least a two-paragraph text description and at least four digital images to document the project. Contributors may use any tool, digital or non-digital, to document and illustrate ideas--the use of Second Life is not required. All materials should be posted to the "Places of Invention" project page on The Tech Virtual website by June 30. Contributors will receive ongoing feedback from museum staff and those who complete contributions in Second Life--a professional, collaborative prototyping tool--can participate in weekly design forums hosted in Second Life.

Notable entries may be featured on the Lemelson Center’s website. The most compelling contributions, as judged by the center, may be developed further by museum staff for inclusion in the physical "Places of Invention" exhibition. Contributions may generate new content, questions, designs and ideas that will help shape the Lemelson Center’s exhibition planning process.

The Tech Museum is a hands-on technology and science museum for people of all ages and backgrounds. The museum--located in Silicon Valley--is a non-profit learning resource established to engage people in exploring and experiencing technologies affecting their lives. The Tech Museum launched The Tech Virtual in December 2007. For more information, visit The Tech Museum.

The Smithsonian’s Lemelson Center is dedicated to exploring invention in history and encouraging inventive creativity in young people. The center is supported by The Lemelson Foundation, a private philanthropy established by one of the country’s most prolific inventors, Jerome Lemelson, and his family. The Lemelson Center is located in the National Museum of American History. For more information, visit The Lemelson Center at the Smithsonian Museum.

 

Myra Per-Lee 
Featured Writer
InventorSpot.com

 


Apr 30, 2010

We Want to Know How Place Shaped Your Creative Process

by Bob Ketner — last modified Apr 30, 2010 01:55 PM
Filed Under:


Today the Lemelson Center for the Study of Invention and Innovation launches a new project on The Tech Virtual.

It's called "Places of Invention" (http://thetechvirtual.org/projects/places-of-invention) and invites you to contribute ideas about how to shape this exhibition in three categories: designing an interactive exhibit space, designing an activity which allows visitors to experience collaboration, or desinging your own place of invention.  

Below find today's release from Lemelson Center's Prototype newsletter.  This project will run through June 30, and feature weekly reviews of the projects submitted.  Don't miss this chance to collaborate on this fascinating topic.
You can get started by reading the design briefs at http://thetechvirtual.org/projects/places-of-invention.

Special Edition

LEM-Special-techchallengeblastimage.jpgWe Want to Know How Place Shaped YourCreative Process
Contribute to the Development of a Smithsonian Exhibition

The Smithsonian’s Lemelson Center for the Study of Invention and Innovation today launches a collaborative design project with The Tech Virtual at the The Tech Museum in California. Through a series of design challenges hosted by The Tech Virtual, the Lemelson Center invites the public to develop and prototype design concepts for the Center’s next exhibition about modern and historic “hot spots” of invention and innovation.

The Tech Virtual is a new approach to creating invention and science-based exhibit content for museums using the virtual world of Second Life as a platform for content development, allowing the Lemelson Center to collect fresh ideas and utilize the most innovative tools available.

The public can contribute ideas in one or all of these categories: design an interactive exhibit space that allows museum visitors to model their own place of invention; design an activity that encourages museum visitors to practice collaboration, a key feature of many innovative communities; or use a virtual environment or other design tools to model the contributor’s own place of invention. For design briefs and submission guidelines, visit http://thetechvirtual.org/projects/places-of-invention.

Image Caption: In the early 1970s, researchers at the Xerox Palo Alto Research Center removed conventional seats, desks, and tables from a conference room and filled it with beanbags to create a space for inventive thinking and collaboration as they tried to design a digital user interface. Their ideas led to the computer desktop screen and functions we know so well today. Photo by Xerox PARC.

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Apr 23, 2010

Expolab update

by Bob Ketner — last modified Apr 23, 2010 01:13 PM
Filed Under:
banner-expolab.jpg

 

First Expolab design round wraps up!
As you may have read,  the Expolab exhibit designing round for their first exhibition ended on April 8. 
The team has a blog post about the results at  http://expolab.net/eng/?p=550

The team determined to offer one prize which went for the Connexions project concept by Maria Bobes (http://thetechvirtual.org/projects/expolab/expolab-projects/connections).   This concept was developed at one of their original in-person workshops, and developed into a Second Life model which you can view at
http://slurl.com/secondlife/The%20Tech%202/143/211/33

 

expolab-2010-04-08e.png        expolab-2010-04-08d.jpg


This exhibit really stood out from the begining.  It has a great concept of simple activity involving string and some configuration with a laptop in the middle which tracks connections and degrees of separation online. It incorporates a computer and a screen without relying either for interactivity.

Online voting and in-person event April 8

The appeal of the exhibits was determined by an online voting period that coincided with an in-person event at Citilab itself in Barcelona.  You can see the results at http://expolab.net/local   You can see second life running on some of their computers at Citlab, and people were able to look at the exhbits using avatars logged on at these stations. Wish I could have been there!

 

  expolab-2010-04-08a.jpg  expolab-2010-04-08c.jpg  expolab-2010-04-08b.jpg 

 

Another whole batch of photos are available at http://thetechvirtual.org/projects/expolab/images

Six exhibits to be developed at Citilab
Expolab team reports that they will work to develop  Expolab Introduction Cube, Connexions, Photography, Digital Skies, Idea Bank, and Point of View.  The plan is to build these out into real exhibits over the next few months.   I'd like to invite everyone to continue to refine these ideas and take these exhibits to the next stage where they can be more detailed and implemented.   If we can make these plans even more detailed, it will make them more usable for other museums as well.

Overall the team reported that the exercise of using The Tech Virtual was really instrumental in developing better ideas, and refining the overall approach.  The Expolab group (Irene, Ramon, Astrid) )utilized the feedback from our Second Life design review meetings to get valuable insight into shaping this project.  These weekly walk-throughs were crucial in developing momentum and cohesiveness in all the projects.  Some ideas were tossed out, some were developed further, and that was the whole point!  If you missed these, be sure to join us for the next round of designs.

Next steps - details and fabrication
There were some great entries.   I'm looking forward to seeing how these develop into something that is built in the actual center. Meanwhile I'll be looking to reconnect with Expolab to see what their next steps are, and will post updates here.  Expolab is an ongoing experimental project that will have another exhibition topic after these exhibits are built. 

Next up for Tech Virtual... "Water" in conjunction with Science Center Singapore (http://thetechvirtual.org/projects/water).  Jump in and experience designing with this international team.  Weekly meetings start next week, with dates and times to be announced in the Second Life group and on the project page. 

See you there,
Bob Ketner

Apr 01, 2010

Final week for generating Expolab exhibits

by Bob Ketner — last modified Apr 01, 2010 02:28 PM

With only one week remaining, here's a look at some of the concepts for the Expolab project. 

You can find the the design brief at http://thetechvirtual.org/projects/expolab

Explore the exhibit prototypes at http://slurl.com/secondlife/The%20Tech%202/158/210/33

Here's a look at some of the current exhibits in their current state.

 

Each Expolab exhibit must fit within a 2 meter x 2 meter space. 

The "starter cube" outlines the relative size.

Beyond that, the designer is able to define the interaction and other contents.

 

 


This is a placeholder station for Analog Pin Scanner by Philip Dolman

Philip is an experienced designer at studiodb in London.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Concept piece about locating places on a large globe.

 

 

Unnamed project about work and communication.

 

 

Shrinking world - Growing Connections by Robert Stephenson visualizes a person's connections on
a large globe.

 

 


 

Digital Skies by Bob Ketner connects a web-cam inside a chamber which simulates changing time zones.
Still under construction.

 

Networks by Astrid Lubsen and the Expolab team illustrates human networks in an interactive cube.


 

 Photography by Astrid Lubsen and the Expolab team explores the transformation of photography from analog to digital.


 

Connections by Astrid Lubsen and the Expolab team allows people to visualize connections with digital and physical pieces.


 

Endless Line concept piece

 

Idea Bank by Bob Ketner uses simple images and thoughts to form connections as with hyperlinks.

 

 

 Points of View by Marie Crandall allows visitors to explore notions of safety with modern technology.

Marie is principal at UK based Rocoza Designs

 

Another exhibit under development.

There are 2-4 more exhibits in development without titles - looking forward to seeing these progress! 

Did any of these get you thinking?    We are welcoming more concepts until April 7. 

You can check out the design brief and instructions are at http://thetechvirtual.org/projects/expolab 

 

Mar 02, 2010

CoLABoration conference happens March 3 - Engelbart Prize winner to be announced

by Bob Ketner — last modified Mar 02, 2010 01:06 AM
Filed Under:

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Don't miss this unique conference on collaboration systems happening this Wednesday, March 3 at The Tech Museum in San Jose.

Organized by a batch of collaboration specialists known as Program for the Future, and basing their ideals on Doug Engelbart's vision of developing tool systems that can deal with the world's complex and "wicked" and problems - this conference will be an experiential dive into the real-time use of multiple collaobration systems.

Finalists  of the Program for the Future Challenge will be announced during the day - along with the announcement of one winner of the Engelbart Prize in the evening program (brief agenda)(full agenda).

Meshing virtual worlds, Google Wave, real time reporting from tables, video and more, this is one not to be missed.  Less than 8  "real world" attendee spots remain open  for the venue in San Jose, and if you can't make it in person, register as a virtual participant.  Join in with all the collaborative tools you can bring to this unique experiment.

Real and virtual registration at: http://colaboration2010.eventbrite.com

There will be multiple opportunities to link up with some of the most talented tool makers and users there, so here's your invitation to get involved on all these levels.
See you there,
- Bob Ketner

Feb 14, 2010

Program for the Future and Tech Virtual community members in AXIS magazine

by Bob Ketner — last modified Feb 14, 2010 09:10 PM
Filed Under:
I was checking out the latest AXIS magazine today to see non other than Program for the Future

advisor Hirishi Ishii on the front cover.

 axis142.jpg

Not only that, I was happy to see featured in the issue the artwork of CoLABoration 2010 organizer Eileen Clegg, Chuck House of Stanford Media X, Martha Russel, and SRI VP Stephen Ciesinski. It's great so see so many of our direct community featured in this magazine under the feature Advanced Design Research in issue 142.

-Bob Ketner

 

 

 

 

 

Feb 10, 2010

Tech Virtual on Second Life Education Blog

by Bob Ketner — last modified Feb 10, 2010 02:12 PM

The Tech Virtual was blogged about recently by Claudia L'Amoreaux (Claudia Linden).
Here's the post in it's entirety.

https://blogs.secondlife.com/community/learninginworld/blog/2010/02/05/prototyping-real-world-museum-exhibits-in-second-life-at-the-tech

I attended Bob Ketner's presentation at the Second Life Community Convention in San Francisco in August 2009. Bob is the Virtual Community Manager at The Tech Museum in San Jose, California. The Tech currently has three sims in Second Life: The Tech which is a "museum" with finished works, The Tech 2 which is a "workshop" with prototypes, and in Teen Second Life, The TechTG, a "workshop" with prototypes created by teens. At SLCC09, Bob talked about how The Tech was using Second Life to do rapid prototyping of real world exhibits. SL to RL? I was intrigued. I finally caught up with him for an interview.

Claudia: Thanks for giving me a tour of The Tech Virtual project today. I was really intrigued by your presentation at the Second Life Community Convention last summer. You mentioned that you were prototyping museum exhibits for the real world using Second Life and I wanted to find out more about it. How did the idea for this initiative originate?

Bob: As you can probably imagine, museums are challenged to develop very complex installations that not only have to be informative but interactive as well. This especially applies to science and technology museums that rely less on unique artifacts and more on interactivity. So the Gordon and Betty Moore Foundation funded this idea in 2007 (that's Gordon Moore as in Moore's Law).  Basically they asked,  what if you could use Second Life to prototype exhibits with simultaneous input from experts and casual visitors as well?  It opens up the creative process to a much wider talent base, and means that you can preview ideas before you ever even order any materials. It's the open source method of development, applied to exhibits.

Claudia: I understand that you have some teen interns doing some prototypes...can you tell us what teens are up to?

Bob: Over the summer of 2009 our intern Kyle Walker built a Second Life model of a specific section of The Tech Museum. The purpose of this was to be able to do a complete "before and after" visualization of  a renovation.  It's not hard to imagine, if we can prototype exhibits individually, why not an entire room or gallery? We have other teens who are partnering to build and script exhibits such as the recent work done by Christopher Organiser and Mikeza Obolensky on an exhibit called The Macrochip. They do very detailed and high quality work and I'm hoping that this work can support their art and design portfolios.You'll find a preview here.  Wally Oyen and Riden Blaisdale have done an amazing remodel which we'll be using as an example when they're all done.

the-macrochip.png
 
The Macrochip by TSL residents Christopher Organiser & Mikeza Obolensky
 
 

 

Claudia: Now that this project has been running over a year and a half, and was even a Linden Prize finalist, what's new with The Tech Virtual?

Bob: We are really excited to be partnering with 3 new museums in 2010.  Starting first will be Citilab Cornella in Barcelona which has opened an adventurous project called Expolab.  Basically they want to experiment with the whole concept of museum interactions and exhibitions and open up the design of the interactions to a worldwide community.  Second Life is obviously the perfect place to do this! Science Center Singapore will be working on all aspects of "water"- from its physical properties to art pieces. See that preview here. Sometime before summer Lemelson Center at The Smithsonian will be joining us with a topic they'll announce soon. The opportunities for Second Life users to show their talent and ingenuity to this professional audience are really growing. Want to see your work in these awesome places? This is the way to make that happen!

Claudia: Where can people see the exhibits in Second Life?

Bob: Our "virtual museum" is "The Tech" sim.  You can see some of the prototype exhibits from completed design rounds at http://www.tinyurl.com/ParksideHall, and there's an entire museum there as well to explore.  The prototyping sim is "The Tech 2" and you'll find the newest work there at http://tinyurl.com/TheTech2sim

Claudia: How long will these initiatives run?

Bob: The Citilab project will be developed and installed by June 2010 so they're on the fastest turnaround. The "water" exhibits will likely be realized in early 2011 and the others are on longer time frames. It's good for aspiring exhibit designers to start early, because we can help refine the idea and approach and make it more likely that your exhibit can actually be fabricated in the real world.

Claudia: How can someone get involved?

Bob: It starts with creating a profile. Then, just look at the topic list and think about an exhibit on a topic that interests you. Then, click on "Create a Project".  You'll be prompted to sign up and describe your project. We'll contact you to assign a space where you can build your prototype in Second Life!

The Details
URL:     http://www.thetechvirtual.org
SLURL: http://tinyurl.com/TheTech2sim
WHAT: Prototype museum exhibits for real world museums using Second Life.
WHO:  Rob Stephensen (avatar Stephe Roux), Curator and Bob Ketner (avatar Agent Heliosense), Virtual Community Manager
GROUPS: Second Life group to join is: "Tech Exhibit Designers" and in Teen Second Life,  "The TechTG"