Rhythmic Patterns
full grown
Utilizing their knowledge of rhythmic patterns of some commonly known music as keys, our visitors are invited to explore various objects in this exhibit, and have fun in the process.
Art, Film & Music Projects
No
An exhibit needs an user interface. Some buttons to press, something to pull or hit, etc. What if the user interface is the rhythmic pattern of a musical tune? What kind of interactivities could we build over this technique? Imagine an exhibit with various objects that are locked or inactive: doors, music boxes, art artifacts, etc. Each object will provide the hint of the music that it is associated with. An example is a locked music box with a graphic on the top of the box showing a little girl with a little lamb. When the visitors tap onto the box the rhythm of the music "Mary had a little lamb", the lid of the music box pops open, showing a reward inside. The reward could be a motorized pair of puppets of Mary and the little lamb, dancing crazily; or a silly picture of Mary that had just finished her big dinner of rack of lamb.... The reward should be something interesting that invites the visitors to work on other objects in this exhibit as well. What do you think these objects should be? Without using any aid from text and graphic panels, how are we going to let the visitors know that they are supposed to tap the rhythmic patterns onto the objects? What other exhibit experiences could we implement with this rhythmic-pattern-sensing technique? We welcome your suggestions.
http://slurl.com/secondlife/The%20Tech/17/160/37/
0.0
Yes
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Rhythmic Patterns team roster
| Member ID |
|---|
| Emil So |
