Criteria
Addressing the judging criteria...
[UPDATE : 3.24.2008]
The last judging gave detail that the project must be interactive for an individual and not require two people. The issue has been resolved: Three (3) blips float randomly within the screen. One blip is pure red, one is pure blue, and one is pure green. They alternate at a slow rate. When collided, they act as if they were colliding with a person.-----
There is both a display located in Second Life and the website. The display in Second Life is completely functional with a sleek style. It is located on Eye4You Alliance [Region] in the stall located in the furthest north west corner of all the stalls.
Criteria 2: Relate to the primary theme of art, film, or music.
The name "Rolling Ground of Color" relates to the color wheel used at the most primary tool in art. The blips colored uniquely for each avatar collide to create the real-world color mix as if it were paint mixed together which is why more than one avatar is required to be on the floor for full visual effect.
Criteria 3: Tie back to an education "core principal".
What is a color wheel? A color wheel or color circle is an organization of color hues around a circle, showing relationships between colors considered to be primary colors,secondary colors, complementary colors, etc. When mixing paint or ink, the opposition happens. It's called subtractive color mixing; when you mix three pure colors (purely red, blue, or green), the result is nearly black. There has been much confusion about color over the years, and perhaps the biggest confusion has been the differences between mixing colored light and mixing colored inks or paints. When mixing light, it is called additive color mixing. In the photo below, blue, green, and red light are mixed. Since the colors that are developed in the "Rolling Ground of Color" are not approximately pure red, green, and blue, the result will be white with three colors instead of black. When two colors mix, they fuse together to form a lighter color. That color then mixes with the third person's blip to form an even lighter color.



Criteria 4: Realization.
This is figured to be done in real life with a large glass screen on the floor with thermal sensors and weight detectors. The weight detectors determine the color of the person by their approximate weight. Using the colors red, blue, and green, will decide what range to place the person in. Those weighing 0-75 lbs. will be placed in the red zones, then the formula will determine their approximate color. Closer to 0 would be completely red, as closer to 75 will smooth transit to the next color, which will be blue, thus giving people weighing around 75 a purple-ish color. People weighing from 76-150 will range in blue. Closer to 76 will give them a more blue-ish color. A person weighing 75 or 76 lbs. will have an approximately purple color. A person weighing approximately 124 or 125 lbs. will produce a pure blue color. Closer to 150 will produce more of a cyan color, since green will be the next primary color for people weighing 151-225. A person weighing 256-300 lbs. will produce a purple-ish color (mixing red & blue). Those weighing 300-350 lbs. will produce a cyan color (mix of blue and green), and so on.
| Color | Range (Weight in pounds) |
|---|---|
| Red | 0-75 |
| Blue | 76-150 |
| Green | 151-225 |
| Purple |
256-300 |
| Cyan |
301-350 |
| Yellow |
350-450 |
