Wikisonic
prize winner
Engage visitors as active and dynamic participants in an ongoing musical composition, co-created by visitors to both the real, and the virtual museum.
Art, Film & Music Projects
No
Wikisonic is an installation that invites a shared experience in collaborative musical composition. In the real life museum, visitors of this installation see a series of notes arranged on a wall similar to the notes on a musical staff. Each note has a switch, with activates and de-activates both a light, and an audible tone (each note in a scale in the key of C) contained within each note/switch. A trigger perpetually circulates through the score. As it passes by, it plays only the notes that have been activated by visitors. The installation has a corresponding virtual component located in Second Life. When visitors active or de-activate a note, the Second Life installation changes, in real time, to reflect that change. Likewise, visitors to the virtual installation can activate or de-activate notes, which are then turned on or off accordingly in the real installation. As this collective 'song' emerges, it will constantly change, based on the collaborative decisions made by visitors to the real and virtual Wikisonic installation. The 'song' will be continuously recorded and posted on a website. This recorded song will be Open Source, and visitors to the website can 're-mix' or use the song for their own purposes, or improve them as they see fit. They can then upload their own mixes back to the website, where their modified clips are then available to everyone else. see Second Life prototype in the video below.
0.0
Yes
- Project Workspace (wiki) — by admin — last modified 2007-12-07 11:24
- Project Assets: uploaded files, images & documents — by admin — last modified 2007-12-07 11:19
- Project Task List — by admin — last modified 2007-12-07 11:21
- Wikisonic Video — by Rob Stephenson — last modified 2008-02-28 13:49
Wikisonic team roster
| Member ID |
|---|
| Anne Ogborn |
| Jon Brouchoud |
Data flor from RL to SL and back-
Posted by
Jon Brouchoud
at
2008-02-22 14:38
The idea itself is relatively straightforward, though I'm not entirely sure how feasible or expensive it would be to implement. For the purposes of being considered as a winner in the competition, I think it would be best to simply describe how we would implement this installation with some basic diagrams or written descriptions.
In the simplest sense, we need a 'switch' that turns a light on and off in the real life museum, which also simultaneously (or within a few seconds) triggers a corresponding event in Second Life.
In real life, there would be several columns of 8 switches (with a corresponding light). Each switch turns a light, and a corresponding tone (each of the notes in the key of C) on and off. A 'note trigger' continuously passes by these columns - like a pick in a music box. As it passes by each column, it plays whichever notes are turned on at the time. Visitors can then change the 'song' by flipping switches - either at the real life museum, or in the corresponding interface in Second Life.
In the simplest sense, we need a 'switch' that turns a light on and off in the real life museum, which also simultaneously (or within a few seconds) triggers a corresponding event in Second Life.
In real life, there would be several columns of 8 switches (with a corresponding light). Each switch turns a light, and a corresponding tone (each of the notes in the key of C) on and off. A 'note trigger' continuously passes by these columns - like a pick in a music box. As it passes by each column, it plays whichever notes are turned on at the time. Visitors can then change the 'song' by flipping switches - either at the real life museum, or in the corresponding interface in Second Life.

moving data to RL
I can probably help with moving data from SL to RL