Open Source Designers meeting 2008-09-23
Q&A about The Tech Virtual
[9:58] Agent Heliosense: hi follks
[9:58] Agent Heliosense: losang and vince thisis the tech meeting that's posted
[9:59] Losang Wuyts: Hmm... sounds like interesting
[9:59] Vince Kawanishi: i'm gonna have to turn this music off :)
[9:59] Agent Heliosense: sure this is like Q&A time mostly
[9:59] Agent Heliosense: and i explain what we're doing, what's goin on here
[9:59] Vince Kawanishi: sounds good
[9:59] Agent Heliosense: thease are prototypes of museum exhibits
[10:00] Agent Heliosense: the program is run by The Tech Musuem of Innovation San Jose CA
[10:00] Agent Heliosense: http://www.thetech.org
[10:00] Agent Heliosense: the program here is called "The Tech Virtual"
[10:00] Agent Heliosense: http://www.thetechvirtual.org
[10:01] Agent Heliosense: so what we do is we are using second life to design museum exhibits
[10:01] Agent Heliosense: how did you find us
[10:01] Oze Aichi gave you The Tech 2, The Tech 2 (26, 127, 1501).
[10:01] Vince Kawanishi: well i came to your build class the other day
[10:01] Vince Kawanishi: and you told me
[10:01] Agent Heliosense: hehe oh ya
[10:02] Vince Kawanishi: i'm the mobius strip guy :)
[10:02] Losang Wuyts: I just wondering around the event list and this one looks nice fresh to me.. ^_^
[10:02] Agent Heliosense: yaya ... hehe i do remember
[10:02] Agent Heliosense: the scripting guy worked on a mobius script - Elbereth
[10:02] Agent Heliosense: he had something going later that day, but havent seen him since
[10:03] Vince Kawanishi: i made mine work in the end
[10:03] Vince Kawanishi: it's done
[10:03] Agent Heliosense: Losang, we have classes Wed. at 11 and Thu. at 12
[10:03] Agent Heliosense: really
[10:03] Vince Kawanishi: yep
[10:03] Agent Heliosense: can we see it?
[10:03] Vince Kawanishi: i'll show you after
[10:03] Vince Kawanishi: can i rez here
[10:03] Vince Kawanishi: ?
[10:03] Vince Kawanishi: we could go to the sand box
[10:03] Vince Kawanishi: or later
[10:03] Vince Kawanishi: up to you
[10:04] Vince Kawanishi: hello
[10:04] Agent Heliosense: that would be great
[10:04] Agent Heliosense: we have a whole new sim, putting it together now
[10:04] Agent Heliosense: each exhibit builder can have own space to develop
[10:05] Vince Kawanishi: Losang ran out of gas :)
[10:05] Losang Wuyts: >_<
[10:05] Agent Heliosense: hehe
[10:06] Agent Heliosense: http://thetechvirtual.org/createMember on this page we created a profile and then, you can begin building
stuff
[10:06] Losang Wuyts: These works looks very interesting... although I don't quite understand what they're intended to imply... >_<
[10:06] Agent Heliosense: if you don't want to use RL name that's fine just use SL name for both
[10:07] Agent Heliosense: previously, people were buiding their exhibits in this room, now this sim is full
[10:08] Vince Kawanishi: i hate the music exhibit
[10:08] Vince Kawanishi: that would drive me mad
[10:08] Vince Kawanishi: in rl i mean
[10:09] Agent Heliosense: and, not a lot of space to work, over on The Tech 2 sim we have open space.
[10:09] Agent Heliosense: this rotating one?
[10:10] Agent Heliosense: it was turned into a real life exhibit
[10:10] Agent Heliosense: they won some cash, I believe like $5000 USD
[10:11] Vince Kawanishi: so you have many builders lined up yet?
[10:11] Agent Heliosense: not at the moment because we have not started the next competition/program yet
[10:11] Agent Heliosense: but if you create a profile i'll get you started on a parcel
[10:11] Vince Kawanishi: i'll have to do that when i'm not in sl or i'll crash
[10:12] Agent Heliosense: the space is about 192 m2 and I'm estimating about 200 prims allowance
[10:12] Agent Heliosense: we use a "frame" to limit the size, as you see these exhibits are all in frames
[10:12] Vince Kawanishi: are there exhibit guidelines somewhere?
[10:12] Vince Kawanishi: i mean what you're looking for
[10:13] Vince Kawanishi: the place is called The Tech
[10:13] Agent Heliosense: let me get the page
[10:13] Vince Kawanishi: so is that a give away?
[10:15] Agent Heliosense: basically, your museum exhibit must 1. relate to the topic 2. be interactive 3. be educational 4. be feasible to
build in RL and 5. be submitted on our site under the creative commons attribution license
[10:15] Agent Heliosense: so the upcoming competition will be on "Art Film Music Games" so for example
[10:16] Agent Heliosense: a museum exhibit which illustrates "key frames" or "frames per second" would be good for the film
category
[10:16] Vince Kawanishi: is all what you just said on the page?
[10:17] Agent Heliosense: i'm looking for my new frame...in inventory,
[10:17] Agent Heliosense: i'm looking for the web page of guidelienes but they are also in this box on the table
[10:17] Vince Kawanishi: i took that alrEADY
[10:18] Vince Kawanishi: oops
[10:18] Second Life: Items coming in too fast, automatic preview disabled for 10 seconds.
[10:18] Losang Wuyts accepted your inventory offer.
[10:18] Vince Kawanishi accepted your inventory offer.
[10:18] Vince Kawanishi: thx
[10:18] Losang Wuyts: thanks
[10:19] Vince Kawanishi: well i'll have to think about that
[10:19] Vince Kawanishi: hmmm
[10:19] Agent Heliosense: right so, i'll be typing up some specific guidelines in relation to "art film music games"
[10:19] Agent Heliosense: the curator is working on that now, and we'll begin probably in coulple weeks
[10:20] Vince Kawanishi: so do you mean ...art or film or music
[10:20] Vince Kawanishi: and games mean interactive
[10:20] Vince Kawanishi: ??
[10:20] Agent Heliosense: right, the museum wants to have interactive exhibits which educate about "art film music games" and more
specifically in relation to technology
[10:21] Agent Heliosense: if it can relate to Silicon Valley, it's even better!
[10:21] Agent Heliosense: the exhibition of these will open in early 2010
[10:22] Agent Heliosense: so, this is to generate exhibits for that. Contributors get attribution (named credit) as their exhibit concept
gets translated into a real - life exhibit (the ones that are selected)
[10:23] Vince Kawanishi: well it sounds like fun but i'll have to spend some time thinking
[10:23] Agent Heliosense: and there is also a competition such as the one that just ended
[10:23] Agent Heliosense: http://thetechvirtual.org/blog/archive/2008/08/12/winners-of-the-ucantu-competition
[10:23] Vince Kawanishi: all that comes to mind is a harmonics thing and that's been done loads
[10:24] Agent Heliosense: i think once you start workin gon something the ideas start flowing. This "wikisonic" exhibit is really
interesting, from the last round in June
[10:24] Vince Kawanishi: true
[10:24] Vince Kawanishi: i think a robot that sings the blues may be possible :)
[10:25] Agent Heliosense: it's along the wall in this room and in the real museum it is a large thing with lights , great exhibit
[10:26] Vince Kawanishi: well if no one else is coming do you want to go see the mobius?
[10:26] Agent Heliosense: sure lets go to the sandbox on this sim
[10:26] Vince Kawanishi: ok
[10:26] Vince Kawanishi: i can tp there i think
[10:27] Agent Heliosense: losang, its just outside or click on my picks to locat it
[10:27] Vince Kawanishi: you have that Losang
[10:27] Vince Kawanishi: i'll walk anyway
[10:27] Vince Kawanishi: :)
[10:27] Vince Kawanishi: you can follow
[10:27] Losang Wuyts accepted your inventory offer.
[10:28] Vince Kawanishi: lol
[10:29] Vince Kawanishi: did you get the other guy?
[10:29] Vince Kawanishi: i got lost
[10:29] Vince Kawanishi: funny
[10:29] Agent Heliosense: always lose peoople on moving
[10:29] Vince Kawanishi: i thought i knew the way
[10:29] Vince Kawanishi: anyway
[10:29] Vince Kawanishi: here's my mobius
[10:29] Losang Wuyts: Ha ha... this place looks nice
[10:29] Agent Heliosense: losang, vince is workin on a cool model
[10:30] Agent Heliosense: wow, i got a new computer, i can see the mountains
[10:30] Vince Kawanishi: i put a slow spin on it too
[10:30] Losang Wuyts: Ha ha.... Is this some sort of ancient math problem ???
[10:30] Agent Heliosense: wow HOW did you do it?
[10:30] Vince Kawanishi: just an old Escher drawing
[10:30] Agent Heliosense: if we may ask
[10:30] Vince Kawanishi: the ant goes on forever
[10:31] Vince Kawanishi: it's just an animation
[10:31] Vince Kawanishi: i just thought it would be cool to make one
[10:31] Agent Heliosense: how did you get it to trace the surface
[10:31] Vince Kawanishi: well
[10:31] Vince Kawanishi: ]i cheated
[10:32] Vince Kawanishi: i wanted the expresion of the surface
[10:32] Vince Kawanishi: so i could just have the ant's legs animated
[10:32] Vince Kawanishi: and just write a fuction to trace it
[10:32] Vince Kawanishi: but....
[10:32] Vince Kawanishi: i couldn't find it
[10:32] Vince Kawanishi: so the whole thing is an animation
[10:32] Vince Kawanishi: just took time
[10:33] Vince Kawanishi: frame by frame
[10:33] Agent Heliosense: i see
[10:33] Vince Kawanishi: mothings physical
[10:33] Vince Kawanishi: nothing's*
[10:33] Vince Kawanishi: but i do think it looks cool
[10:33] Vince Kawanishi: perhaps i'll speed it up a bit though
[10:33] Vince Kawanishi: the tumble at least
[10:34] Agent Heliosense: well done, it's interesting for sure
[10:34] Vince Kawanishi: i'm going to try and sell it on sl exchange too :)
[10:34] Vince Kawanishi: may make a few lindens
[10:35] Agent Heliosense: it's great for home, or like office lobby art
[10:35] Vince Kawanishi: but it's 30 prims
[10:35] Losang Wuyts: I noticed that the ant always stay at the same position...
[10:35] Vince Kawanishi: i didn't cut it to the bone like i shouel have
[10:35] Vince Kawanishi: no he doesn't
[10:35] Vince Kawanishi: he's walking
[10:36] Losang Wuyts: But it looks like that the road moving and ant staying.. @_@
[10:36] Vince Kawanishi: ahhhhh
[10:36] Vince Kawanishi: that would have been a lot easier
[10:36] Vince Kawanishi: moving the road under the ant
[10:36] Vince Kawanishi: but no
[10:36] Vince Kawanishi: he moves
[10:37] Vince Kawanishi: i just added a rotation script after
[10:37] Agent Heliosense: here were the snapshots from last class
[10:37] Agent Heliosense: http://www.flickr.com/photos/thetechvirtual/
[10:37] Vince Kawanishi: i'll look later
[10:37] Vince Kawanishi: now i need a new thing to make and i was thinking of tiny prim animated jewelry
[10:37] Vince Kawanishi: tiny prims are interesting
[10:37] Vince Kawanishi: the ant has a few
[10:38] Vince Kawanishi: i had to learn fast :)
[10:38] Agent Heliosense: with jewelry, you can build a lot of prims because attached
[10:38] Vince Kawanishi: yeah :)))
[10:38] Vince Kawanishi: i thought of that
[10:39] Vince Kawanishi: i was thinking of the MIB movie
[10:39] Vince Kawanishi: with the galaxy and the dog
[10:39] Losang Wuyts: @_@... what about it ?
[10:39] Vince Kawanishi: remember the thing they were looking for
[10:39] Vince Kawanishi: perhaps one of those i thought
[10:39] Vince Kawanishi: OR...;
[10:39] Losang Wuyts: Ha ha... I see
[10:39] Vince Kawanishi: perhaps an atomic representation of carbon
[10:40] Vince Kawanishi: instead of a diamond
[10:40] Vince Kawanishi: :)
[10:40] Vince Kawanishi: animated of course
[10:40] Vince Kawanishi: anyway guys
[10:40] Vince Kawanishi: it's food time for me here
[10:40] Agent Heliosense: ok vince
[10:40] Vince Kawanishi: and i'm hungry
[10:40] Vince Kawanishi: i'll think about an exhibit and see you again
[10:41] Vince Kawanishi: bye for now guys
[10:41] Losang Wuyts: Okay..
[10:41] Agent Heliosense: we have class here tomorrow at 11 and thu at 12
[10:42] Losang Wuyts: Class about what ?
[10:42] Agent Heliosense: it's on basic building and scripting,
[10:42] Losang Wuyts: I see
[10:43] Agent Heliosense: wehn we get the competition going, ilike in couple weeks, there will be lots more going on in these meetings
