UcanTu 2008.07.29
UcanTu meeting July 29
[9:51] Trinity Coulter: hi Cogito
[[9:52] Trinity Coulter: i think so
[9:52] Perry Later: have a seat...the table will enlarge as others arrive
[9:52] You: hi, trinity, Cogito and Perry
[9:53] You: hi Agent
[9:53] Cogito Ultsch: Hi y'all :)
[9:53] Trinity Coulter: hi hi
[9:53] Agent Heliosense: hi Stephe, Cogito, Perry Trinity
[9:53] Perry Later: Hey Stephe...little "blowup" yesterday...wasn't there? I was here mwith Lydia and Dances when the room emptied out...it was weird!
[9:53] You: Trinity and Cogito, come join us
[9:54] Cogito Ultsch: soory - am slow - yesterday I seriously pushed s.o. so I want to line up before trying to sit
[9:54] Cogito Ultsch: phew - no collisions :)
[9:54] Agent Heliosense: i'm tping some folks
[9:55] Asterion Coen: hello folks :)
[9:55] You: hi, Asterion
[9:55] Agent Heliosense: his asterion
[9:55] Cogito Ultsch: Hi :)
[
9:55] Perry Later: Hello again Asterion...how is Paris this evening?
[9:55] Trinity Coulter: hi there Asterion
[9:55] Asterion Coen: hmm hot
[9:55] Asterion Coen: )
[9:56] Asterion Coen: how r u ?
[9:56] Perry Later: all is as well as can be
[9:56] Perry Later: still breathing
[9:56] Asterion Coen: oh ;)
[9:56] Agent Heliosense: Stephe if you have anything continuing from last week
[9:56] Perry Later: can walk up and down stairs
[9:56] Asterion Coen: so, that's not that bad :)
[9:56] Agent Heliosense: then we can start there,
[9:57] Agent Heliosense: hi Dancers
[9:57] Perry Later: not in a hospital ... so... all must be well
[9:57] Dancers Yao: hi
[9:57] Agent Heliosense: please join
[9:57] Cogito Ultsch: Hi :)
[9:57] Asterion Coen: perry u got injured ?
[9:57] Perry Later: no....just suggesting that things could be a lot worse
[9:57] Perry Later: its all relative
[9:57] Agent Heliosense: well I hope you're ok
[9:57] Asterion Coen: for sure
[9:57] Agent Heliosense: hi kasuku
[9:58] Cogito Ultsch: Hi :)
[9:58] Kasuku Magic: hi
[9:58] Cogito Ultsch: Asterion - is the sword above u of the Damoclesian kind? :)
[9:58] Asterion Coen: better is to be in good ealth, rich and beautifuff than sick, poor and ugly :)
[9:58] Dancers Yao: I'd like to introduce my team member...Kasuku...we have been sharing the computer.
[9:59] Asterion Coen: nice to meet u kasu :)
[9:59] Cogito Ultsch: Hi Kasuku :)
[9:59] Kasuku Magic: Hello everyone nice to meet you
[9:59] Agent Heliosense: hi kasu
[9:59] Lydia Milner is Online
[9:59] Dancers Yao: we haven't been able to be here together before...
[9:59] Agent Heliosense: and anyone else would like to introduce and say what project they are working on?
[10:00] You: hi, Kasuko
[10:00] You: hi, Dancers
[10:00] Kasuku Magic: Hi Stephe - great to meet you at last
[10:00] You: hi, Lydia
[10:00] Lydia Milner: Hi all :)
[10:00] Dancers Yao: I am going to send an notecard to explain exhibit. Hi stephe
[10:00] Cogito Ultsch: Hi :)
[10:00] Asterion Coen: lydia :)
[10:00] Agent Heliosense: hi Lydia
[10:00] Dancers Yao: Hi Lydia
[10:00] Agent Heliosense: we were just introducing around the table
[10:01] Lydia Milner: Hi Cogito, good to seey ou back :)
[10:01] Cogito Ultsch: ty :)
[10:01] Kasuku Magic: Hi Lydia - nice to meet you
[10:01] You: sorry, I was off on a tour of the hall
[10:01] Agent Heliosense: I think though that most people are returning or already working on exhibits
[10:01] Lydia Milner: Hi Kasuku, you too, exhbit is looking good
[10:01] Agent Heliosense: hi mzz
[10:01] Agent Heliosense: please join us
[10:02] You: Hi, Mzz, come join us
[10:02] Kasuku Magic: thanks - congrats to you
[10:02] Dancers Yao gave you Notecard for Exhibit 7-29-08.
[10:02] Lydia Milner: thx
[10:02] Agent Heliosense: and so if we havent already met then I m the new person in the group,
[10:02] Agent Heliosense: and just over 24 hours as Virtual community manager
[10:02] You: hi. alisa
[10:02] Agent Heliosense: so, we'll see a lot of each other if we havent' already!
[10:03] Lydia Milner: Hi Alisa
[10:03] Cogito Ultsch: Hi :)
[10:03] Asterion Coen: hi alissa :)
[10:03] Lydia Milner: :)
[10:03] Dancers Yao: Alisa ...Kasuku is finally here!
[10:03] Kasuku Magic: Hi Alisa - great to meet you in SL
[10:04] You: Trinity, would you like to sit down and join us?
[10:04] Agent Heliosense: This is the last week of UcanTu
[10:04] Alisa Cleanslate: Hi Kasuku and everyone
[10:04] Agent Heliosense: with the deadline being Monday Aug. 4
[10:04] Agent Heliosense: hi Alisa
[10:04] Lydia Milner: Yeeeeee :)
[10:05] Agent Heliosense: yes its soon
[10:05] Dancers Yao: quite soon1
[10:05] Agent Heliosense: So is anyone in need of anything this last week that I can help you with?
[10:05] Alisa Cleanslate: Is there fog sitting at this table???
[10:05] Kasuku Magic: thank you Stephe
[10:05] You: just wind sound effects lol
[10:06] Agent Heliosense: hmm lets' check freebie sounds
[10:06] Lydia Milner: hmm, the wind sound s/be when someone walks over htere, then stops after a while
[10:06] SC Ireland is Offline
[10:06] Agent Heliosense: or ocean thats wierd
[10:07] Dancers Yao: stephe....is there any chance for the video...Mandela,,,otherwise am linking to it.....can the Witness one play any slower?
[10:07] Agent Heliosense: One thing I would like to mention is
[10:08] Lydia Milner: I can see the fog Alisa, is that what you mean?
[10:08] Alisa Cleanslate: I mean that Perry and Cogito seem to be fog.
[10:08] You: Dancers, let me try emailing them one more time right now
[10:08] Cogito Ultsch: lol - could be my foggy mind :)
[10:08] Lydia Milner: lol
[10:08] Agent Heliosense: to consider some basic signage on your exhibits
[10:08] Dancers Yao: great..I didn't have a chance....
[10:09] Dancers Yao: Agent is your email now a different address?
[10:09] Lydia Milner: Agent can you elaborate on signage?
[10:09] Agent Heliosense: And this could be a brief title sign, or a "what's going on"
[10:09] Agent Heliosense: sure,
[10:10] Trinity Coulter: like this fog water one, you mean, Agent (as an example)
[10:10] Agent Heliosense: To identify the exhibit it's good if you can put the name of the exhibit on a sign
[10:10] Agent Heliosense: so that when they tour through, it's clear your title
[10:10] Agent Heliosense: and the title will hep convey the concept.
[10:11] Lydia Milner: Who is touring through?
[10:11] Agent Heliosense: If you are able to create a few words of "what's going on" it will help explain.
[10:12] Agent Heliosense: Visitors here, fellow builders and eventually judges of the exhibits.
[10:12] Lydia Milner: ok
[10:13] Agent Heliosense: So when someone sees your exhibit they can get the concept easily and quickly.
[10:13] Lydia Milner: My plan was to put a stand, which are in place, and a leaflet of each exhb in front of the exhb. This will show the exhb title, and the leaflet will contain background info similar to the notecard that Dancers kindly gave us earlier
[10:13] Moya Janus is Offline
[10:13] Agent Heliosense: Did everyone get Dancer's notecard/
[10:13] BlackOwl Sorbet is Online
[10:13] Alisa Cleanslate: Yes, thanks.
[10:14] Lydia Milner: yes thanks
[10:14] Lydia Milner: In AFM, the last project, the use of signs was discouraged, and a URL to link to the the project webpage was put in each exhb frame, to click through
[10:14] Agent Heliosense: That's a great notecard example.
[10:14] You: BTW, Shakini apologizes for not being here. She is in a meeting where the real Tech Award winners for next year are being decided, so hse thought you would understand
[10:14] Lydia Milner: do you want something other than that?
[10:14] Cogito Ultsch: yes - ty, Dancer - btw, I quite like the way the card is set up :)
[10:14] Agent Heliosense: Yes Lydia you can also do the click through
[10:15] Agent Heliosense: The reason I'm suggesting signage is that in the actual exhibit that's what you would see.
[10:15] Lydia Milner: sure, what kind of signs will the actual exhbs have?
[10:15] Agent Heliosense: so the load webpage is also good to add!
[10:15] Lydia Milner: Oh, on Friday Garvie asked in updating the webpage is a part of the criteria, do you have an answer on that please?
[10:16] Agent Heliosense: Lydia, it will generally always have the title, and at least 1 plaque like sign with a brief summary
[10:17] Agent Heliosense: maybe stephe,
[10:17] Dancers Yao: Cogitothx.....I'm exploring how to have interaction that involves more of the person's ideas....this has been difficult in SL exhibit
[10:17] You: yes, we will send out more specific instructionstions about getting ready for the judging but it isn't quite ready yet
[10:17] Trinity Coulter: i'm not sure i understand why you wouldn't want to have a sign at each exhibit
[10:17] Lydia Milner: Agent, do you mean like the ones that are currently up for the RL AFM?
[10:17] You: we've been too busy making things disappear and reappear ;-)
[10:18] Lydia Milner: lol
[10:18] Agent Heliosense: Right Dancers, your notecard does explain it well though as a concept.
[10:18] Dancers Yao: hoping it would reappear finished!
[10:18] You: yes, Dancers I like the notecard too
[10:18] You: I like the idea of having folks add theri own stories
[10:19] Agent Heliosense has some experience in disappear and reappear!
[10:19] You: hi Miro and Forgie, would you like to join us?
[10:19] Agent Heliosense: Trinity, good question, if anything its just to identify your title and concept .
[10:20] Agent Heliosense: The titles are often creative and help the visitor understand what they are seeing.
[10:20] Agent Heliosense: Then as Lydia mentioned, if you add a link to your project page on thetechvirtual.org
[10:20] Agent Heliosense: that's great as well
[10:21] Lydia Milner: Trinity, the reason I am not terribly keen on signage in SL is that all avs look aroudn from different distances. In RL we all more of less see the same distance and from the same angle. Signage too large woudl I feel detract from the exhb, too small may not be noticable
[10:21] Dancers Yao: Stephe and Agent tnx...I wondered if they could send their stories to a repository at the tech, that could be seen at the exhibitand then this could be a way to have more like a real time interaction.
[10:21] Elan Exonar accepted your inventory offer.
[10:21] Lydia Milner: That is why I raised the question as to whether the leaflet stands with leaflets in them, which woudl have the exhb name on the front, would be acceptable?
[10:21] BlackOwl Sorbet accepted your inventory offer.
[10:21] Trinity Coulter declined your inventory offer.
[10:22] Cogito Ultsch accepted your inventory offer.
[10:22] Agent Heliosense: Sure Lydia, that's fine of course.
[10:22] Lydia Milner: ok thx
[10:22] Agent Heliosense: and you are right about the avatars looking at different angles
[10:22] Lydia Milner: Dancers, thats a nice idea, send as a video?
[10:23] Trinity Coulter: however people are looking, having a sign will help to give information... even a leaflet stand has to have a sign on it indicating what its for, and i personally don't like lots of things that delivery inventory (notecards, objects etc) i have enough in my inventory already
[10:23] Kasuku Magic accepted your inventory offer.
[10:23] Lydia Milner: yes, it hard especially with fogquest as its so tall you dont knwo if some ppl will only look at the bottom half lol
[10:23] Agent Heliosense: I'm suggesting it only, as a way to identify your exhibit.
[10:23] Dancers Yao: at this point as words, pics....in notecared
[10:23] Lydia Milner: I guess well find out
[10:23] Trinity Coulter: unless i see value in accepting another inventory item, i don't accept it
[10:23] You: yes, Dancers, I don't see why not
[10:24] Dancers Yao: great...can I email you for the details of how to do that?
[10:24] Alisa Cleanslate: Lydia, I think the water still has to show through more blue, and the pipe to the container be transparant.
[10:24] Kasuku Magic: thanks stephe
[10:25] Lydia Milner: hmm, it looks quite blue to me. Does everyone else see water running down the fogquest screen, and if so what color?
[10:25] Kasuku Magic: grey silver
[10:25] Asterion Coen: same
[10:25] Trinity Coulter: the fogquest screen looks fine
[10:26] Kasuku Magic: beautiful
[10:26] Perry Later: I've got a conference call in three minutes so I'll bug off ...check back later...toodles all!
[10:26] Dancers Yao: grey pretty too
[10:26] Agent Heliosense: yes I see water blue-ish with white/lighter details
[10:26] Lydia Milner: bye perry, take care
[10:26] Dancers Yao: toodles1
[10:26] Asterion Coen: have fun perry :)
[10:26] Kasuku Magic: bye Perry
[10:26] Cogito Ultsch: bye :)
[10:26] Agent Heliosense: Asterion you are mighty quiet over there, are you on a project?
[10:26] Asterion Coen: not yet
[10:26] Asterion Coen: i read the website about actual projects
[10:27] Lydia Milner: oh my sections on the webpage are soooo out of date!
[10:27] Asterion Coen: but i dont see the need of a builder in any of them
[10:27] Lydia Milner: I've got that pencilled in for sunday
[10:28] Agent Heliosense: Asterion, if you havent already please join the site at
[10:28] Agent Heliosense: http://thetechvirtual.org/createMember
[10:28] Asterion Coen: oki :)
[10:28] Agent Heliosense: then, you can participate in joiing or creating a project
[10:29] Agent Heliosense: right, this set as you see is finishing next week.
[10:29] Agent Heliosense: So, if you're inspired by one of those topics,
[10:29] Lydia Milner: Dacners, I saw you type but nothing came up?
[10:29] Agent Heliosense: jump in, you stlll have a week.
[10:30] Agent Heliosense: http://thetechvirtual.org/blog/archive/2008/07/10/how-to-spend-your-july-the-ucantu-challenge
[10:30] Agent Heliosense: You can win some decent $L in this competition
[10:31] Agent Heliosense: hi blackowl
[10:31] Dancers Yao: right...wasn't sure about question....it's about setting up a repository for the stories.
[10:31] Lydia Milner: Agent, Stephe said to give oyu the texture for the vid, is that the texture file or, the prim with the texture on it?
[10:32] Agent Heliosense: The texture file Lydia
[10:32] Lydia Milner: I want to ask another general question.....
[10:32] Agent Heliosense: Where you place the texture is where your video will appear.
[10:32] Agent Heliosense: yes
[10:32] Lydia Milner: do you all think the orange leaflet stand by the exhb is too small, too big, ok?
[10:32] Lydia Milner: ok thx
[10:32] Asterion Coen: (im filling the form)
[10:32] Lydia Milner: I'll drop that on you later
[10:32] Lydia Milner: haha
[10:33] Lydia Milner: well done
[10:33] Agent Heliosense: Lydia I think it's a good size.
[10:33] Agent Heliosense: In fact, its one of the fist things I looked at,
[10:33] Agent Heliosense: as you notice I'm a believer in signage......
[10:34] Lydia Milner: lol
[10:34] Agent Heliosense: and it's a good orange color, an obvious place to look for info.
[10:34] Lydia Milner: great, thx
[10:34] Agent Heliosense: If you are going to place your link or your notecard, that is the way to do it.
[10:34] Dancers Yao: looks beautiful Lydia
[10:34] Lydia Milner: Maybe I need to make the 'please take one' label bigger?
[10:34] Cogito Ultsch: May I ask a question?
[10:35] Cogito Ultsch: Shouldn't all signage be alike - throughout?
[10:35] Agent Heliosense: sure cogito
[10:35] SC Ireland is Online
[10:35] You: sorry, was afk
[10:35] Lydia Milner: yes, if anyone wants one letme know. I was gonna make it all copy but I didnt want to as it has the tech real logo on it
[10:35] Trinity Coulter: the orange stand doesn't seem clear to me what it is for
[10:35] Agent Heliosense: cogito that's a good goal of course
[10:35] Cogito Ultsch: RL museums have pretty much the same signage ...
[10:35] Lydia Milner: its a leaflet stadn
[10:35] Agent Heliosense: here at the last week we don't really have time but within
[10:35] Lydia Milner: it will have a prim leaflet in, so you clikc on it and take one , if oyu want to
[10:35] Cogito Ultsch: ok :)
[10:35] Trinity Coulter: yes, i know its a leaflet stand because you just said that... but without you being here to tell us, its not clear
[10:36] Lydia Milner: oh ok
[10:36] Agent Heliosense: you may want it to be consistet within your own exhibit
[10:36] Lydia Milner: yes, i have one at each exhb
[10:36] Trinity Coulter: it has tiny print and no real idea is given as to what to expect or that its clickable
[10:37] Agent Heliosense: Thanks for the feedback Trinity.
[10:37] Lydia Milner: ok, I hoped it woudl be more obvious once the leaft is in it, with hover text saying something like ' please click leaflet for more info on X', but its not finsihed yet
[10:37] Lydia Milner: prob wont be until sunday
[10:37] Trinity Coulter: hover text is obtrusive
[10:38] Bjorlyn Loon is Offline
[10:38] Asterion Coen: ok, im registered
[10:38] Lydia Milner: congrats! :)
[10:38] Cogito Ultsch: :)
[10:38] Asterion Coen: thx ,)
[10:38] Trinity Coulter: you're using a rather large area for the object, taking into account the base and all, but its a lot of space that could be used to convey a message instead
[10:39] Agent Heliosense: Lydia I think the please take one is fine personally
[10:39] Asterion Coen: last week i read the different projects. but i didnt see any need about realistic builds to complete (as materials)
[10:39] Trinity Coulter: if you can't read it at a normal camera angle it doesn't help much
[10:39] Cogito Ultsch: Trinity - do u mean that the stand itself could say "take Leaflet" or s.th. like that?
[10:39] Agent Heliosense: Lydia is the please take one where the info about the exhibit will go? Like on a notecard?
[10:40] Asterion Coen: now, maybe some need some stuffs i couldnt catch reading the project descriptions
[10:40] Trinity Coulter: actually i would suggest making a less complex object and increasing the viewable image size
[10:40] Trinity Coulter: please take one is completely unreadable unless you zoom in
[10:40] Agent Heliosense: Asterion what you do is, grab an exhibit frame and place ithere in the hall and start building
[10:41] Lydia Milner: agent, thanksf or hte feedback, and yes,that is where hte leaflet will go
[10:41] Lydia Milner: with the exhb info
[10:41] Lydia Milner: like a one porim book
[10:41] Lydia Milner: prim
[10:41] Dancers Yao: Asterion.,...with the deadline so close....if we need help can I email you.?
[10:41] Agent Heliosense: Trinity, here, we're working on designing for exhibits that are to be in the museum in real life,
[10:41] Asterion Coen: dancers sure, but what kind of build u could need ?
[10:42] Trinity Coulter: yes, i know that, Agent
[10:42] Agent Heliosense: so if it's different from making it optimal in SL that's ok.
[10:42] Trinity Coulter: please take one is a little dull as well
[10:42] Cogito Ultsch: My apologies, I need to leave
[10:42] Dancers Yao: it's finishing some of the details....on the sign for example.
[10:42] Lydia Milner: bye cogito :)
[10:43] Agent Heliosense: ok Cogito
[10:43] Dancers Yao: bye cogito
[10:43] Asterion Coen: have fun cogito ;)
[10:43] Asterion Coen: dancers im most into industrial builds than sign designs :)
[10:44] Dancers Yao: okay....what kind of builds would you think of doing here?
[10:44] Lydia Milner: I know, I've got an idea....
[10:44] Lydia Milner: 'take a leafet, take a sign, sit and read it is you have the time' - rap
[10:45] Trinity Coulter: um....
[10:45] Lydia Milner: hee hee
[10:45] Agent Heliosense: lol it could be on sound effects
[10:45] Asterion Coen: architectures, engines, ships, planes, steam, submarine, vehicules, accessories and other fournitures, ... that kind of stuffs
[10:45] Lydia Milner: yes, we coould make a group rap
[10:45] Lydia Milner: :)
[10:46] Dancers Yao: alisa...did you get the email I forwarded...that said we could use the script from virual Studio?
[10:46] Lydia Milner: dancers, i ahve to apologise to you
[10:46] You: Asterion, at the moment the Tech Awardees that have not been picked yet AFAIK are Cell Bazaar, Fondacion terram, Jaipur foot and electric-free refrigeration
[10:46] Agent Heliosense: I'm sure the theme would be a popular exhibit Lydia!
[10:46] Lydia Milner: I said I wold contact Hessica about the avatar photo thingy, then I sadly forgot
[10:46] Lydia Milner: I have dug out her details and will email her tonight
[10:46] You: of course, you can pick one that HAS already been picked, too
[10:47] Lydia Milner: I dont think she is in SL much these days
[10:47] Asterion Coen: a cell bazaar
[10:47] Lydia Milner: *Jessica
[10:47] Asterion Coen: electric free refrigeration sound cool
[10:48] Agent Heliosense: that one is very interesteing
[10:48] Alisa Cleanslate: Dancers, I didn't check the email yet, but that is great!
[10:48] Asterion Coen: who's the project manager ?
[10:49] Agent Heliosense: This is a great opportunity to use full creative spectrum on one of these topics.
[10:49] Dancers Yao: yes....he said to email him if we have any questions....what to do...
[10:49] Lydia Milner: yes the electric free is really intersting, and could be quite a quick build
[10:50] You: FYI, although the official competition deadline is 8/4 (next Monday) the judging will not actually take place until 8/7 (Thursday)
[10:50] Agent Heliosense: New ways to visualize what's happening with these real-life changing technology projects.
[10:50] Lydia Milner: does that mean we can really keep tweaking etc until then?
[10:50] Dancers Yao: does that mean I can still be finiishing it ?
[10:50] Asterion Coen: okay, who's is in charge of that refrigerator ?
[10:50] Lydia Milner: you now :))
[10:51] Agent Heliosense: Ok Stephe said it!
[10:51] Asterion Coen: hmm, im not a project manager, nor a refrigerator ingeneer :)
[10:51] You: I will not be checking on changes made up to 8/7 (wink)
[10:51] Asterion Coen: im a builder :)
[10:51] Agent Heliosense: You have until 8/7 !
[10:51] Lydia Milner: lol Stephe you are such a honey :)
[10:51] You: lol
[10:52] Agent Heliosense: Asterion that's perfect.
[10:52] Asterion Coen: yes, but i guess if i build a refrigerater that looks like D2R2, ppl will launch nuts on me
[10:52] Lydia Milner: Asterion this is SL, the world only limited by your imagination, you are now a project manager and engineer
[10:52] Lydia Milner: if I remember rightly its actually wet sand, so not many wires or things :)
[10:52] Agent Heliosense: I'd say just take the project and start sketching up some ideas on an exhibit.
[10:52] Asterion Coen: well i will see what i can do
[10:53] Lydia Milner: do you want ot bounce ideas now? a 3 minute shout out or something?
[10:53] You: great, and may he force be with you!
[10:53] Asterion Coen: but that will be 100% impro and some ideas picked here or there on google
[10:53] Agent Heliosense: "The force is strong with this one"
[10:53] Lydia Milner: lol
[10:53] Asterion Coen: the "free" part of the project will be an issue too :)
[10:54] Dancers Yao: okay...great....I've been trying to scale down, as the ability to have the kind of interaction I would like,,,eg real time story telling, isn't easy to do in SL as an exhibt....but still how to try different ideas with that part of hte exhibit....and maybe the video will be there too.....thanks for your help.
[10:54] Asterion Coen: maybe some bicycles
[10:54] Lydia Milner: "free"?
[10:54] SC Ireland is Offline
[10:54] Asterion Coen: electric *FREE* refrigerator
[10:55] Asterion Coen: even the solar energy got a cost :)
[10:55] Agent Heliosense: I can tell you're thinking throuh it Dancers keep going with how it would actually work.
[10:55] Asterion Coen: the bicycles r not free neither, but..
[10:55] You: you probably want to make the importance of the EFR real to pple that take electricity for granted
[10:56] You: what is's like to live off the grid, for ex.
[10:56] Lydia Milner: bicyles? I am confued
[10:56] Lydia Milner: confused
[10:57] Agent Heliosense: I think Asterion is looking at the projects? Bicycles im not sure either.
[10:57] Asterion Coen: about EPR, even if ppl though in the 1950-60 the nucelar will provide some free energy the actual sheme sau that's not free at all :)
[10:57] Asterion Coen: but well
[10:57] Dancers Yao: Agent trying..,.but the video and use of touch and images is much easier in RL....because in SL they have to be uploaded or refer person to web site.
[10:57] Asterion Coen: also, im not sure a power plant can fit on here :)
[10:58] Lydia Milner: dancers i dont think, Stephe and Agent will say if I am wrong,b ut i dont think the SL has to translate directly to RL, you can say in your info how the SL illustration woudl work in RL
[10:58] Agent Heliosense: a tiny power plant in the frame
[10:58] Asterion Coen: but ok, u will have some builds about that
[10:58] Agent Heliosense: That's correct Lydia.
[10:58] Asterion Coen: is the project have to be potentialy working RL ?
[10:58] Lydia Milner: great
[10:58] Alisa Cleanslate: what Lydia said.
[10:58] Agent Heliosense: it should be "feasible" to be built in RL Asterion.
[10:59] Lydia Milner: Asterion,c ould you make the separate prims for hte EFR and script them so that when an av touches they all come together, the pots the sand etc
[10:59] Trinity Coulter: can you see this?
[10:59] Lydia Milner: and then see the food, fresh
[10:59] Agent Heliosense: check under the "guidelines" here http://thetechvirtual.org/blog/archive/2008/07/10/how-to-spend-your-july-the-ucantu-challenge
[10:59] Asterion Coen: i should return to school and get some engineer classes about refrigerators
[10:59] Agent Heliosense: I'd buy an R2D2 refrigerator.
[11:00] Lydia Milner: eew, in the exhbit they coudl show some (sealed) rotton food at 1 day, 3 days etc
[11:00] You: yummy!
[11:00] Asterion Coen: well i will think about it (hopefully, there is a lot on engineers in the scielands)
[11:00] Trinity Coulter: this is just a simple example of a sign
[11:00] You: don
[11:00] Trinity Coulter: but its much more readable i think
[11:00] Alisa Cleanslate: But the guys who build these have great imaginations. For the last one, they translated the concepts in amazing ways.
[11:01] Agent Heliosense: That is indeed a good sign
[11:01] You: don't overthink it Asperion
[11:01] Asterion Coen: if the D day u see a stand about that, that's mean i found an idea, else, i wont rezz anything
[11:01] Agent Heliosense: It makes me thirsty just looking at it.
[11:01] Trinity Coulter: and its more engaging and can be done in RL as well
[11:01] Agent Heliosense: Trinity please sign up for a profile at http://thetechvirtual.org/createMember
[11:02] Asterion Coen: that's ok steph, at the national space society we r right into discution about lunar powerplant :)
[11:02] Asterion Coen: now, the *free* word in the project name, is an isssue
[11:03] You: I think they just mean free of electricity (off the grid) not free no money
[11:03] Dancers Yao: Alisa do you know if there is a way to play the video slower...?
[11:04] Asterion Coen: oh
[11:04] Asterion Coen: hopefully u told me that
[11:04] Asterion Coen: i woul be have a lot of difficulties to explain what a powerplant is doing on the project
[11:05] Lydia Milner: sorry, im not really typing, amelia was on the keyboard, th is may happen again
[11:05] Agent Heliosense: We're at 11:15so
[11:05] You: Lydia nad Alisa, I see you've been busy on kickstart
[11:05] Asterion Coen: so, a refrigerator free of electricity
[11:06] You: and soon we
[11:06] Agent Heliosense: I'm going to head out but please stay and if I can assist you
[11:06] Asterion Coen: and i supppose with no freon, or other gaz like those
[11:06] Lydia Milner: yes, all 3, all of us :)
[11:06] Agent Heliosense: pleaselet me know
[11:06] You: 'will have the Kickstart song for you!
[11:06] Alisa Cleanslate: Can you clarify how the permissions should be set?
[11:06] Lydia Milner: agent i will get you the txtr file later
[11:06] Dancers Yao: thx....will email. bye
[11:06] Lydia Milner: oh great!
[11:07] Asterion Coen: ok i note all that on a paper
[11:07] Lydia Milner: perms for?
[11:07] Asterion Coen: when is the deadline ?
[11:07] You: full perm if possible
[11:07] Agent Heliosense: ok Lydia, you can also simply place the full texture where you want your video to show up
[11:07] Agent Heliosense: Aug. 7 is deadline
[11:07] Lydia Milner: asterion stephee posts the transcripts from these mtgs on the web s you can re-read it there
[11:07] Asterion Coen: will be fun
[11:07] Alisa Cleanslate: ......Creative Commons
[11:08] Lydia Milner: oh i think that is just for the concept, is tha tright?
[11:08] Asterion Coen: the longest will be to find the concept
[11:08] Lydia Milner: the exhb dea
[11:08] Lydia Milner: idea
[11:08] Asterion Coen: the fastest will be to build it
[11:08] You: 'yes for the concept and e.g. the text
[11:09] Lydia Milner: the objects shoudl be full perms so that we can boc up and give to these guys after
[11:09] Agent Heliosense: right, and for archival
[11:10] Alisa Cleanslate: Agent, can you set Witness video to loop and play slower? We don't have permission to make the changes.
[11:10] Asterion Coen: i dont have objection about the full perm, but is a simple transfert/copy is not fine enough to the archives ?
[11:11] You: yeah, I think transfer/copy would do it
[11:11] Dancers Yao: or are there any preferences on SL could use to play a video slower?
[11:11] Agent Heliosense: A lisa, video can loop but not play slower, I can help you set that up as soon as I have the URL for your video.
[11:11] You: except the rezzer will have to move the exhibit
[11:11] Lydia Milner: stephe didnt we try that in the rezzer and it deleted it? was it that perm set?
[11:12] Lydia Milner: after 7th I can look thourgh my emails as I think i docuemtned it
[11:12] Object: Hello, Avatar!
[11:12] You: you may be right
[11:12] Agent Heliosense: Thanks Lyida yes we'll try to solve that archival after the UcanTu finishes
[11:13] Alisa Cleanslate: Agent, the Witness video is already set up in About Land, just looping needs to change.
[11:13] Lydia Milner: whew, i have my laptop backnow and squeaky is on the other computer
[11:13] You: OK, Alisa, we'll make sure that gets fixed
[11:13] Agent Heliosense: ok i'll fix that shortly Alisa
[11:13] Alisa Cleanslate: thanks, guys
[11:14] Dancers Yao: Agent I was going to have the two videos...mentioned in the notecard....only the second has been available here...the other still needs the copy to be sent...but the Nelson Mandela vid is slower and introduces the human rights exhibit....so the second one is playing....and doesn't make as much sense without the first.....thx
[11:14] Alisa Cleanslate: So, is this the last tuesday meeting?
[11:14] You: Squeaky is Amelia?
[11:14] Lydia Milner: sorry, yes
[11:15] Lydia Milner: she goes EEEEEEEEEEEE a lot lol
[11:15] Lydia Milner: loudly
[11:15] Agent Heliosense is going AFK - thank you for meeting and will be around later today!
[11:15] Lydia Milner: its a wrap?
[11:15] Asterion Coen: cya agent :)
[11:15] You: Well, we'll have a meeting here next week - before the judging
[11:15] Agent Heliosense: ok Asterion i'll be around if you want to bounce ideas later
[11:16] You: shall we call it a day?
[11:16] Dancers Yao: Alisa do you want to talk a moment after the meeting...now.....
[11:16] Asterion Coen: agent, sure :)
[11:16] Lydia Milner: cool
[11:16] Agent Heliosense: and i'm sure i'll see you folks building here
[11:16] Alisa Cleanslate: Dancers, yes.
[11:16] Asterion Coen: im always arround scielands actualy
[11:16] Lydia Milner: see you soom asterion, glad you joined the club :)
[11:16] Alisa Cleanslate: Okay, cheers to all.
[11:16] Lydia Milner: bye Alisa
[11:16] Dancers Yao: Stephe is there a meeing Friday
[11:16] Asterion Coen: thx lydya :)
[11:16] Asterion Coen: lydia
[11:16] Agent Heliosense: great I want to check that out with the Space Society builds
[11:17] You: yes, for sure Fri at 9 AM
[11:17] Alisa Cleanslate: Lydia, so you have time to check the new amin later.
[11:17] Dancers Yao: good thx
[11:17] Asterion Coen: agent u will like the stuffs there :)
[11:17] Agent Heliosense: yes and clas 11 AM tomorrow
[11:17] Lydia Milner: love to, I have ot get squeks off ot bed first, then I;ll be back
[11:17] Asterion Coen: i got a sim where i m building next to here, on Second earth 3, if u wanna see too :)
[11:17] Lydia Milner: Thanks for your ideas Trinity
[11:18] Alisa Cleanslate: great
