UcanTu 2008.08.05
UcanTu meeting Aug. 5
[9:51] Agent Heliosense: there's some info on UcanTu here in the box on the table
[9:51] Connecting to in-world Voice Chat...
[9:51] Adluna Dagger: in a min
[9:51] Connected
[9:51] Agent Heliosense: hi stephe
[9:52] BlackOwl Sorbet: hello stephe
[9:52] You: hi, agent
[9:52] You: hi, BlackOwl, good morning
[9:52] Agent Heliosense: Blackowl has started a project

[9:53] BlackOwl Sorbet: good morning mr roux
[9:53] BlackOwl Sorbet: how are you?
[9:53] You: good moring Adluna
[9:53] You: *morning
[9:53] Adluna Dagger: hi all
[9:54] Agent Heliosense: From my observation of green dots, I think The Tech is one of the most visited sims in scilands.
[9:54] Agent Heliosense: Adluna there's some info here in the cube about what's going on with these exhibits.
[9:54] Agent Heliosense: We're in the final week and
[9:54] Agent Heliosense: the judging for exhibits is on Thu. this week
[9:55] Agent Heliosense: There's still time to add an exhibit should you be motivated to do so.
[9:56] You: BlackOwl, I see you created a project on Electric-free refrigeration
[9:57] BlackOwl Sorbet: yes sir and how do you like it?
[9:58] You: the ideas in the description on the Website sound great. I haven't had a chance to look around here yet -- have you started building it?
[9:58] Agent Heliosense: hi Lydia
[9:58] You: hi, Lydia, good evening
[9:58] Lydia Milner: Hi All :)
[9:58] Agent Heliosense: we just got started
[9:59] BlackOwl Sorbet: i will have more info later to you ..it wil explain about how i did it
[9:59] BlackOwl Sorbet: hello lydia
[9:59] Agent Heliosense: i like the cross section
[9:59] Agent Heliosense: Hi lizzie
[9:59] You: hi, Lizzie, come join us
[9:59] BlackOwl Sorbet: hi lizzie
[9:59] Lizzie Gackt: is this where the class is
[9:59] BlackOwl Sorbet: meeting
[9:59] Lizzie Gackt: well meeting yes
[9:59] Lizzie Gackt: here ?
[9:59] BlackOwl Sorbet: yes
[10:00] Agent Heliosense: how did you find us at the tech Lizzie?
[10:00] You: have a seat, we're tbrainstorming about building museum exhibits
[10:00] Lizzie Gackt: in the edicuation sea\rch
[10:00] Agent Heliosense: great
[10:00] Agent Heliosense: theres some info on the cube on the table here
[10:01] Agent Heliosense: explains the current exhibit building that's going on here
[10:01] Lizzie Gackt accepted your inventory offer.
[10:01] Agent Heliosense: called UcanTu
[10:01] Bjorlyn Loon is Offline
[10:01] Lizzie Gackt accepted your inventory offer.
[10:01] Agent Heliosense: it's an exercise in building museum exhibits around the themes from the technlogies at
[10:02] Agent Heliosense: http://thetechvirtual.org/projects/ucantu/
[10:02] Lizzie Gackt: ok im looking at the note card now
[10:02] BlackOwl Sorbet: hi Dancers
[10:02] You: good morning Dancers
[10:02] Lydia Milner: I just read the notecard. The last point suggest share with group. I don't do that as I lost a lot of time on AFM after ppl moved things.
[10:02] Lydia Milner: Hi Dancers :)
[10:02] Agent Heliosense: This will be a real life exhibition at The Tech Museum in San Jose CA opening early 2009
[10:02] Object: 1
[10:02] Dancers Yao: hi
[10:02] Agent Heliosense: at least one of these exhibits developed here will be placed in the real museum.
[10:03] Agent Heliosense: hi Dancers
[10:03] BlackOwl Sorbet: adluna crashed
[10:03] Dancers Yao: hi everyone
[10:03] Agent Heliosense: wb ADluna
[10:03] Lizzie Gackt: really wow nice
[10:03] Agent Heliosense: the winners for this one will be announced Friday
[10:03] Agent Heliosense: Judging is Thursday
[10:03] Agent Heliosense: but don't worry we have more coming up after this!
[10:03] Lizzie Gackt: so i got to buils an item ans exipit it
[10:04] Agent Heliosense: If you like to design this is the place.
[10:04] Lizzie Gackt: i do but i have trouble up loading the images i want
[10:04] Lydia Milner is Offline
[10:04] Agent Heliosense: you mean into second life?
[10:05] Lizzie Gackt: no i know how to get them into sl , i just cant find them on the dam pc
[10:05] Adluna Dagger: i crashed yes
[10:05] Lydia Milner is Online
[10:06] Agent Heliosense: hi amalyn
[10:06] Amalyn Whybrow: Hello
[10:07] Agent Heliosense: Amalyn theres some info on the table about what's going on in this room with these exhibits.
[10:07] Agent Heliosense: in the box
[10:07] Amalyn Whybrow: Thank you
[10:07] Lizzie Gackt: have any of u ever heard of BOGOAK
[10:07] Agent Heliosense: hi nasaspace!
[10:07] NASASPACE Xue: welcome
[10:07] Agent Heliosense: please join us and info is on the table.
[10:08] BlackOwl Sorbet: omg
[10:08] Agent Heliosense: So, it's the last week of UcanTu, is everyone wrapping up their exhibits
[10:08] BlackOwl Sorbet: he is here
[10:09] Dancers Yao: yes
[10:09] Agent Heliosense: It's getting interesting now,
[10:09] Manhole Cover Viewing Stand: Right Click the Manhole Cover and
select "Look" to see the panorama up close.
Press "ESC" if your viewpoint fails to change.
[10:09] Dancers Yao: the twiddla is a good idea thx agent
[10:09] Agent Heliosense: I want to remind you that the more you can explain in your notes, signs etc. the more the judges will understand your exhibit.
[10:10] Agent Heliosense: oh right, for your note contribution on your exhibit
[10:10] Lydia Milner: who is doing the judging this time?
[10:10] Dancers Yao: yes we are adding that today
[10:10] Agent Heliosense: Dancers is working on an exhibit where people could add notes and text in real time
[10:10] Agent Heliosense: possibly from SL, possibly from a real location
[10:11] Lydia Milner: that sounds great dancers
[10:11] Dancers Yao: can you put pictures on the notecard...or do they have to be on an obect the brochures here
[10:11] Agent Heliosense: What we do here is brainstorm on ways to make your exhibits work
[10:12] Agent Heliosense: YOu can add pictures to a notecard in Second Life
[10:12] Dancers Yao: Lydia...that was the original plan but couldn't make it real enough interaction in SL
[10:12] Dancers Yao: but on the same page...not as an attachment?
[10:12] Agent Heliosense: Main thing to rember is, the judges look at how well your exhibit would work in "real life"
[10:12] Lydia Milner: Is Shakini coming to the meeting today?
[10:13] Agent Heliosense: But making them work in SL is also important because that's your illustration of the concept.
[10:13] Agent Heliosense: Shakini is out at another meeting, she'll be in after lunch
[10:15] Agent Heliosense: so if anyone has anything they need to ask please do, other wise I have a question, then let's look at the exhibit progress by those here
[10:16] Agent Heliosense: And I'd like to ask you what's your favorite thing about The Tech sim?
[10:16] You: Lydia, you asked about the judges. Here they are (I'll post the list on the Website later):
[10:16] You: Tina Blaine, Curator, UcanTu Exhibition, The Tech Museum Matteo Bittanti, Curator, Art Film & Music Exhibition, The Tech Museum Bob Ketner, Virtual Community Manager, The Tech Museum Rob Stephenson, Curator, The Tech Virtual, The Tech Museum Alysia Caryl, Education Manager, The Tech Museum Amanda Riley, Manager, Tech Awards Program, The Tech Museum Kyle Walker, Intern and Teen Grid Volunteer Coordinator, The Tech Museum Amparo Leyman Pino, Education Consultant, Papalote Museo del Niño, México and volunteer, The Tech Museum
[10:16] Agent Heliosense: is it the classes, meetings, people, building, theater, exhibits ?
[10:16] Lydia Milner: Thanks Stephe :)
[10:16] Dancers Yao: Stephe dont need tech wiki for people to interact...log in would be too hard for exhibit...will use other ways
[10:16] Agent Heliosense: I'd really like your feedback as we look at next steps for The Tech in SL.
[10:17] Agent Heliosense: hi Decembre
[10:17] Decembre Magic: Hi Agent
[10:17] You: ok, Dancers, sorry it didn't work :-(
[10:17] Agent Heliosense: please join us
[10:17] Decembre Magic: thank you still rezzing
[10:18] You: hi, decembre, come join us
[10:18] Agent Heliosense: So, when you have a moment, please let me know, what you like best about the tech sim
[10:18] Dancers Yao: it does work, but they would have to join first or have my log in...still trying for less steps....also am using the link to the Mandela vid...but if it did come inlllllet me know
[10:18] Agent Heliosense: can be here or by IM - your favorite features or things about it.
[10:19] Decembre Magic accepted your inventory offer.
[10:19] Decembre Magic accepted your inventory offer.
[10:19] Agent Heliosense: hi Heslop
[10:19] Dancers Yao: Agent..will do when do you want this info
[10:19] Heslop Ethaniel: hi
[10:19] You: hi, heslop, come join us
[10:19] Agent Heliosense: ty Decembre
[10:19] Lydia Milner: dancers could you link your exbh to a blog page, and then image the blog postings o rmost recent , back here say once a day?
[10:20] Decembre Magic: ty :)
[10:20] Qion Ning is Offline
[10:20] Agent Heliosense: wb mars
[10:20] Lydia Milner: Hi Mars :)
[10:20] You: hi, Mars
[10:21] Mars Voyager: hi
[10:21] Agent Heliosense: Decembre there's some info on what's going on in the cube on the table here
[10:21] Decembre Magic: ok thank you
[10:21] Agent Heliosense: this competition is wraping up this week, but more will be coming up!
[10:21] Dancers Yao: yes....you can but the image from SL still have to be uploaded...it works for text...like on Twiddla.com but for it to be more spontaneous like RL it's hard here
[10:21] Agent Heliosense: our website is http://www.thetechvirtual.org
[10:22] Qion Ning is Online
[10:22] Agent Heliosense: And I was asking everyone to type in what they like most about The Tech sim
[10:23] Dancers Yao: things I like...meeting such interesting people...learning new ideas
[10:23] Decembre Magic: I really haven't seen it yet, I'm new to this sim, but i look forward to checking it out
[10:23] Agent Heliosense: how did you find us Decebre?
[10:23] Decembre Magic: search for education this morning
[10:23] Qion Ning is Offline
[10:24] Agent Heliosense: great, we have meetings generally Tue. and Friday mornings
[10:24] Agent Heliosense: Then, there are classes Wed. and Thu.
[10:24] Decembre Magic: cool thanks
[10:24] Amalyn Whybrow: I also have not had a chance to look around extensively, but am planning to - and will give feedback. I found the sim/workshop via event search as well
[10:25] Qion Ning is Online
[10:25] Agent Heliosense: So the rest of you here, please when you have a moment, just let me know what you like most about the Tech sim
[10:26] Lydia Milner: I apologise now as I will prob have to leave on the hour
[10:26] Agent Heliosense: np Lydia
[10:26] Agent Heliosense: then, how about we look at exhibit progress
[10:26] Dancers Yao: I like being reminded of the time I visited in San Jose...U was there at the beginning when it was The Garage
[10:27] Dancers Yao: I was there
[10:27] You: Lydia I'm still trying to get you pics of the Adaptive Eyecare glasses. Bean has been away and I emailed her to ask where they are
[10:27] Agent Heliosense: let's look at BlackOwl's new one, then Lydia's new addition to the eyecare
[10:27] Lydia Milner: brb will come and find you if off looking
[10:28] You: BlackOwn I ljust looked at your new exhibit and it looks great. Let's all go take a look
[10:28] Agent Heliosense: ok
[10:28] Agent Heliosense: hi Icey
[10:28] You: this way folks
[10:28] Icey Hesse: hi agent
[10:29] You: hi, Raymond and Icey
[10:29] Raymond Frog: Hello
[10:29] BlackOwl Sorbet: welcome to my box
[10:29] Icey Hesse: hi stephe
[10:29] Agent Heliosense: hi raymond
[10:30] BlackOwl Sorbet: 3 day old rotten tomatoes
[10:31] BlackOwl Sorbet: illustrations on the wall
[10:31] Agent Heliosense: are those large buttons on the box?
[10:31] BlackOwl Sorbet: click and get info from the sign
[10:31] BlackOwl Sorbet: big buttons to push
[10:32] BlackOwl Sorbet: will display the arrow
[10:32] You: they don't seem to work yet?
[10:32] BlackOwl Sorbet: i still have to find the way to do it
[10:32] BlackOwl Sorbet: still scripting
[10:33] Agent Heliosense enjoys signs
[10:33] You: how did you doo all this so fast? did you build elsewhere first?
[10:33] BlackOwl Sorbet: i have been working for 3 weeks
[10:34] BlackOwl Sorbet: i have design background
[10:34] Amalyn Whybrow: The animation on the sign - maybe slow it down a bit so that it can be read - especially the frames with text descrition
[10:34] BlackOwl Sorbet: yes
[10:34] You: you've done an amazing job!
[10:34] BlackOwl Sorbet: i agree
[10:34] Lydia Milner: it looks great!
[10:34] BlackOwl Sorbet: thank you Lydia
[10:35] Agent Heliosense: these are decomposing tomatoes
[10:35] Lydia Milner: Yes I agree slow it down a bit, different people have different strengths of pc's and graphics cards and some take while
[10:35] BlackOwl Sorbet: yes..smelly ones
[10:35] Lydia Milner: lol
[10:35] You: I can imaging kids loving the rotton tomatoes
[10:35] Agent Heliosense: in real museum you could maybe set the whole thing up and even use the pots functionally
[10:36] BlackOwl Sorbet: and put sounds on it
[10:36] Lydia Milner: scratcha nd sniff cards :)
[10:36] BlackOwl Sorbet: like gass coming out
[10:36] BlackOwl Sorbet: they will be laughing
[10:36] Amalyn Whybrow: Maybe some flies around the tomatoes buzzing [in SL]
[10:37] BlackOwl Sorbet: some flies
[10:37] You: yes, flies, i like that!
[10:37] BlackOwl Sorbet: you can add on a lot
[10:37] You: what is the plant in the wicker basket?
[10:37] BlackOwl Sorbet: banna leaves
[10:38] You: what's a banna?
[10:38] BlackOwl Sorbet: sorry
[10:38] You: banana?
[10:38] BlackOwl Sorbet: sp
[10:38] BlackOwl Sorbet: yes banana
[10:38] BlackOwl Sorbet: hehe
[10:38] Agent Heliosense: lol
[10:38] Agent Heliosense: eject and banna!
[10:38] Amalyn Whybrow: lol
[10:38] BlackOwl Sorbet: kids will love to put their hand inside and check how cold
[10:39] Agent Heliosense: that would be interesting if people saw the real pots in action
[10:39] Agent Heliosense: hi qion
[10:40] BlackOwl Sorbet: i want all the city kids hang out and touch and feel this
[10:40] Qion Ning: hi agent
[10:40] Lydia Milner: Hi Qion :)
[10:41] You: museums are all about touching stuff
[10:41] Dancers Yao: hi quin
[10:41] Lydia Milner: I dont want to put a damper on these wonderful ideas but I thought in the RL museum you couldnt have things like real tomatoes where ppl can touch them?
[10:41] BlackOwl Sorbet: i agree and you will remember that way
[10:41] Amalyn Whybrow: Would they be touching the tomatoes? Maybe ice cubes or something non-edible would be better [in translation to physical exhibit space]
[10:41] You: maybe not real tomatoes
[10:42] Dancers Yao: touch in SL is quite different!
[10:42] Qion Ning: hi all ;)
[10:42] BlackOwl Sorbet: not real one but you can make it feel like tomatoes
[10:42] Agent Heliosense: qion we're just looking at recent progress
[10:42] You: hi, Qion
[10:42] BlackOwl Sorbet: all these are low cost to make
[10:43] BlackOwl Sorbet: they can play with wet sand
[10:43] Agent Heliosense: we have about 12 mins left, let's look at eyecare and any other updates
[10:43] You: Qion, do you want to show us your radios adter we see Lydia's new eyecare exhibit?
[10:43] Agent Heliosense: I think Dancers has some new additions as well and anyone else let me know if you have added to your exhibit
[10:44] You: Lydia can you show us eyecare?
[10:44] Lydia Milner: oh wehave the pump working well now
[10:44] Agent Heliosense: thank you BlackOwl
[10:44] Lydia Milner: yes
[10:44] BlackOwl Sorbet: thank you all
[10:44] BlackOwl Sorbet: yw
[10:45] Lydia Milner: the product is glasses which have adaptable lenses, so you can self test and sdjust the lenses accordingly
[10:45] Qion Ning: sorry.. clumsy me
[10:45] Lydia Milner: the glasses are v useful for remote areas where it is hard and costly to visit optician
[10:45] Lydia Milner: eg africa
[10:45] Lydia Milner: they come with a sight chart to use to get the best view, adjust using the key on the side of the lens
[10:46] Lydia Milner: them remove using the pull strap
[10:46] BlackOwl Sorbet: big space
[10:46] Dancers Yao: this is great Lydia
[10:46] Lydia Milner: and you are left with what looks like regular glasses
[10:46] Lydia Milner: thanks dancers
[10:46] Qion Ning: could be nice to see the adaptable lense grow and became lean in sl
[10:46] Qion Ning: like scripted
[10:46] Agent Heliosense: adjustable glassses so can be mass produced
[10:46] Lydia Milner: the giant eyeball is being filled with signs which point out hte different parts ofthe eye
[10:46] Lydia Milner: touch to get the info
[10:47] Agent Heliosense says thanks for the signs!
[10:47] Lydia Milner: the two eye stations which illustrate long and short sightedness, will show info about them of what this is and how it affects ppl
[10:47] BlackOwl Sorbet: nice eye ball
[10:47] You: wow, you and Mars have been busy beavers!
[10:47] Lydia Milner: lol
[10:48] Lydia Milner: the spinning eye balls are not correctable by glasses of course, but are beautifully yucky and indicate that there are other serious eye conditions going untreated, with blindness that can be avoided
[10:49] Lydia Milner: yes, I got hte idea I think Sun eve, then we started yesterday
[10:49] You: so what's the plan with the sit-down stations?
[10:50] Lydia Milner: you sit doen as if at an eye test, and the glasses show the good vision where you have already used the adjustable glasses, and the poor vision on teh side where the 'key' is still in place as you ahve not yet adjusted
[10:50] Lydia Milner: there will be data on the panel about (I think its called a sign :))
[10:50] Lydia Milner: about the eye condtion
[10:50] Lydia Milner: *above
[10:50] Lydia Milner: lol
[10:50] You: lol
[10:51] Lydia Milner: I thought kids would love to get insde the eyeball in RL
[10:51] You: cool!
[10:51] Agent Heliosense: that would be interesting
[10:51] Lydia Milner: and of course some of the labelling on the eyeball when finished goes to explain the long and short sighted conditions
[10:52] Lydia Milner: not finished but getting there
[10:52] skirt01: Touched.
[10:52] BlackOwl Sorbet: who touched
[10:52] Lydia Milner: And Mars has done a great job with the kickstart pump, it is really smooth now :)
[10:52] You: very cool!
[10:53] Lydia Milner: I was hopnig Shakini would be here for feedback today
[10:53] Lydia Milner: as its quite different to my original idea which we all discussed some time ago
[10:53] You: she'll be here tomotrrow, I think. I'll ask her to come look
[10:54] Lydia Milner: thanks
[10:54] You: Qion, do you want to show us your radions now?
[10:54] You: * radios
[10:54] Lydia Milner: I dont have a good pic of the glasses attachment, can you get me some at all please?
[10:55] Agent Heliosense: thanks Lydia
[10:55] Lydia Milner: yw
[10:55] Lydia Milner: sorry
[10:55] You decline 'vaccine_notecard' ( http://slurl.com/secondlife/The%20Tech/11/186/36 ) from Object.
[10:56] Qion Ning: hi
[10:56] Qion Ning: this is the freeplay radio
[10:56] Qion Ning: if you click on the handle
[10:56] Qion Ning: it winds up
[10:56] Lydia Milner: i love that arm movement :)
[10:56] Qion Ning: there is a generator inside that generates electricity to charge a battery
[10:57] You: can you make it play?
[10:57] Qion Ning: (it works on a timer too)
[10:57] Qion Ning: i cant make it play..
[10:57] Qion Ning: ;(
[10:57] Agent Heliosense: with a large crank like that visitors to the exhibit could probably power a light bulb or two
[10:57] Qion Ning: may be later..
[10:57] Agent Heliosense: or a radio
[10:57] Qion Ning: light bulb is nice too
[10:58] Qion Ning: the radios are used in africa for spreading education on aids prevention
[10:58] Agent Heliosense: or charge their cell phones
[10:58] Qion Ning: and develop skilss at students
[10:58] Qion Ning: there is also a solar panel..
[10:58] Qion Ning: i just have really too little time to make it really really good.
[10:59] You: maybe hte radion could play the kickstart song when you turn it on. From Lydia's exhbibt]
[10:59] Qion Ning: also some good texts are needed
[10:59] Dancers Yao: I have a similar wind up radio for emergencies in LA like earthquakes and it works!
[10:59] Agent Heliosense: i think the main point is the large crank on the large radio shows how its powered, am I correct?
[10:59] Qion Ning: i havent done anything likethat yet
[10:59] Dancers Yao: it's really an important technology
[10:59] You: LA is full of emergencies LOL
[11:00] Qion Ning: correct both..
[11:00] Dancers Yao: yes lol always
[11:00] Agent Heliosense: I've used one too in blackouts!
[11:00] Qion Ning: it is also made very easy to operate
[11:00] Qion Ning: the volume is located at the speaker
[11:01] Qion Ning: and selection ofthe radio station is in the middle of the dial
[11:01] Qion Ning: there is also a short wave reception for covering long distances.. (not needed in the western world)
[11:02] Qion Ning: the smallest one you can carry around on your hand... could make a freebee of it..
[11:02] You: nice job, Qion
[11:02] Dancers Yao: yes very
[11:02] Qion Ning: thanks.. but i feel like i could made so much more of it
[11:02] Qion Ning: light the dial
[11:03] Qion Ning: make it sculpty..
[11:03] Qion Ning: may be for next time..
[11:03] Lydia Milner: sorry afk, Stephe wikll that song or the fgquest video come into sl?
[11:03] You: so many idea, so little time ;-)
[11:03] Qion Ning: if anyone could help me put a song inside it
[11:03] Qion Ning: i
[11:03] Qion Ning: 'd be very happy
[11:04] Qion Ning: may be i can put some small dial light inside it before tomorrow
[11:04] You: how long can an audio clip be?
[11:04] Lydia Milner: i tihnk it lookds really good qion
[11:04] Lydia Milner: you could interpserse the pics with info texts?
[11:04] Agent Heliosense: 10 secs in sl
[11:04] Qion Ning: thanx.. too kind
[11:05] Qion Ning: the texts..
[11:05] Agent Heliosense: in real museum radio crank could play the explanation
[11:05] Qion Ning: can put them in a pic
[11:05] You: I can capture 10 s of the Kickstart song for you, Qion
[11:05] Qion Ning: that will be great..
[11:05] Agent Heliosense: with optional button for those unable to crank
[11:05] Qion Ning: you can click on the cranck too
[11:05] Qion Ning: likethis
[11:06] Agent Heliosense: nice
[11:06] Qion Ning: but i put the timer inside to because
[11:06] You: Lydia, I know you have to go soon, do you have more to show us?
[11:07] BlackOwl Sorbet: make sure do not let the kid go too close to that ...
[11:08] Qion Ning: make it of foam rubber.. or flex in sl
[11:08] BlackOwl Sorbet: rl
[11:09] Qion Ning: thanks for al the input.. next echibit
[11:09] Qion Ning: ?
[11:09] You: I think Lydia has crashed or is afk
[11:09] Agent Heliosense: ok
[11:09] You: ty Qion
[11:09] Agent Heliosense: Dancers?
[11:09] Agent Heliosense: do you have an update?
[11:09] Dancers Yao: hi
[11:09] Qion Ning: yw
[11:10] You: Dancers, do you want to show us your latest?
[11:10] Agent Heliosense: or anyone esle still with us
[11:10] Dancers Yao: yes
[11:10] BlackOwl Sorbet: lydia and chara is the same person?
[11:10] Dancers Yao: sure
[11:10] You: no chara is someone else
[11:10] BlackOwl Sorbet: oh the both away
[11:11] Agent Heliosense: ty Qion
[11:11] Agent Heliosense: Dancers i see a sattellite has been added
[11:11] Dancers Yao: this is about how tech can help human rights
[11:11] BlackOwl Sorbet: dancers i like the color
[11:11] Dancers Yao: yes that will be the twiddla link..not on yet
[11:11] Dancers Yao: the links for the video is on
[11:12] Agent Heliosense: for the sake of explaning the concept you could put some sample entries on the twiddla page
[11:13] Dancers Yao: giving you an update notecard also
[11:13] Agent Heliosense: in the real museum, the exhibit could be logged into a wiki or more stable information capture like that
[11:14] Dancers Yao: yes...but also then it can have the touch screen computer to hold and play with the images to create the group image
[11:14] Qion Ning: is it just me.. i cant see the video...
[11:14] Qion Ning: may be Quicktime not good at my pc\
[11:14] Dancers Yao gave you Exhibit Guide - Notecard.
[11:15] Agent Heliosense: the main sign looks a lot better this week, did you change it?
[11:15] Dancers Yao: it needs the real life interaction as human rights is not just the tech...it's how people choose to use it...trying to show how people can change their images from prejudice to respect
[11:15] Agent Heliosense: it was blurry to me last week for some reason,
[11:15] You: you need to turn on your media player
[11:15] Dancers Yao: yes..still trying to make it bigger
[11:16] Dancers Yao: working on slides and dome to add...
[11:16] Dancers Yao: also guide with pictures
[11:18] Dancers Yao: it is important to show the different ways people could interact....that's the problem with human rights...there are constant stories, but Witness wants to encourage people to change them to better ones
[11:18] Agent Heliosense: you're on to a very interesting concept and the shape is very memorable
[11:19] Dancers Yao: I need the dome to integrate that shape!
[11:20] Agent Heliosense: put the dome as best you can to show how exhibit should look
[11:20] Dancers Yao: a museum could be a place to explore issues like human rights, as without them , tech won't help very much
[11:20] Dancers Yao: yes but then it was stopping the links from working
[11:20] Agent Heliosense: if you can't click the links or something then turn the dome object to a Tech Builders Group object, then we shoudl be able to move it if needed
[11:21] Dancers Yao: okay Alisa is workling on it...how do you give that instruction
[11:22] Lydia Milner: sorry was afk
[11:22] Lydia Milner: have to go
[11:22] Dancers Yao: bye Lydia great work
[11:22] Qion Ning: thx tc lydia
[11:22] Agent Heliosense: under general tab on the object it should be a group object
[11:22] Lydia Milner: thanks all :)
[11:22] Agent Heliosense: anyone check see if you can move my red box here
[11:22] Dancers Yao: okay thx
[11:23] You: thx, Lydia
[11:23] Lydia Milner: Sorry i mihssed most of qoins and now have to miss dancers
[11:23] Lydia Milner: night
[11:23] Agent Heliosense: bye Lydia
[11:23] Qion Ning: no
[11:23] BlackOwl Sorbet: bye lydia
[11:23] Qion Ning: nite
[11:23] Agent Heliosense: ok try now
[11:24] Dancers Yao: will try thx
[11:24] Agent Heliosense: ok Dancers so on this object, it is checked "share with group"
[11:24] Agent Heliosense: under the general tab
[11:24] Qion Ning: sorry...
[11:24] Qion Ning: lol
[11:24] Dancers Yao: got it
[11:25] Agent Heliosense: if you "share with group" then anyone in this Exhibit Builders Group can move your exhibit objects
[11:25] Agent Heliosense: so with 1 or 2 pieces that's ok
[11:25] Agent Heliosense: and hopefully they will put it back,
[11:25] Agent Heliosense: but save a copy etc. so you can always replace shoudl something get zapped!
[11:26] Dancers Yao: yes
[11:26] Agent Heliosense: this could be another way to make interactive exhibits too, or
[11:26] Agent Heliosense: something like a chess set for example
[11:26] Dancers Yao: I hope the videos will play...it is so important to see the stories...this is easier in real life also to do
[11:27] Agent Heliosense: ok so
[11:27] Agent Heliosense: tomorrow, I'll be on for the class at 11
[11:28] Agent Heliosense: we'll probably go over copy, save, group objects etc. and maybe some scripts
[11:28] Dancers Yao: for the exhibit guide...will have pictures....still not sure how to add if given as a notecard but not as attachment
[11:28] You: Shall we call it a day, then?
[11:28] Agent Heliosense: anyone else have an update on your exhibit please see me
[11:28] BlackOwl Sorbet: will do
[11:28] Agent Heliosense: and see you for class tomorrow at 11
[11:29] Agent Heliosense: THANKS EVERYONE!
[11:29] You: I'll post the chat log on the Website
[11:29] BlackOwl Sorbet: see you tomorrow
[11:29] Dancers Yao: thanks to you and everyone
[11:29] BlackOwl Sorbet: i will work on it more
[11:29] You: bye folks!
[11:29] Agent Heliosense: see you soon
[11:29] Dancers Yao: bye
[11:29] BlackOwl Sorbet: thnaks stephe
