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Design-a-Challenge

Design a challenge for youth grades 5 through 12 that introduces and reinforces the scientific process with a hands-on project geared to solve a real-world problem. Your entry should suggest a real-world problem and its likely solutions that could be built as prototypes by students as their entry into the Tech Challenge competition.

Project Find under what you cant reach
find under the mess
Project Saving Jack and Jill.
Save Jack and Jill from that terrible fate by making a machine to carry the pail of water for them.
Project Designing the skyscraper of the future.
You a designing the sky scraper of the future...but you don't have much material.
Project Mousetrap Mines
Students compete to remove mousetrap 'land mines' and learn something about a real life problem.
Project Habitat 2019
Design elements of the NASA lunar habitat and vehicles
Project The lift
An extremely basic idea where the rotation of one object causes the rotation of another part of the same object without needing gears.

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