The RL Exhibit
How this concept can be realised in RL
I visualise the RL exhibit as being very similar to the SL exhibit. It would start with a mechanism (e.g. bellows action or suction) to move the ‘fog’ into the LFC. In RL, this could be small polystyrene balls between two sheets of glass or Perspex (similar to double glazed windows). The mechanism is activated by the visitor who can clearly see the movement of the ‘water’. A similar effect could be achieved using small lights with a ‘flooding’ timing, as they move through the LFC and into the trough below.
I like the idea of a real life LFC (if the 4m x 12m size mesh could be accommodated, or a smaller model), high up near the ceiling, angled downwards, where the video could be screened, either along side or facing the LFC described above. Howling wind sounds and smoke/dry ice effects would all at to the atmosphere.
The stats and data could be displayed in much the same way as in SL, and perhaps on Perspex barrels containing the real quantities of water that are collected e.g. 2,352, liters for Monterey. Photos of the real sites where the data is from could be included. (We did not include this in SL as we did not have a suitable photo for the Monterey data, and wanted the exhibit data to be consistent.)
A large recycling container could be included as part of the exhibit, giving visitors the opportunity to recycle any empty water bottles they have with them. Also, these or other plastic water bottles could be used by visitors to create a water bottle sculpture. Another idea I rather like but it may take quite a lot of space, would be for the museum to create a sculpture or wall (e.g. around the exhibits/village) made up of 5-600 one liter water bottles, being the average amount of water used by an American per day.
